I'm trying to make an armor set... i saw other modders go through this perfectly w/o errors, but i do.
public enum ModArmorMaterial implements IArmorMaterial {
;
// ruby_layer_1 ruby_layer_2
// this constructor \/ is the error
WOOD(Main.MOD_ID + ":wood", 5, new int[] { 1, 1, 1, 1 }, 6, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0.3f, () -> { return Ingredient.fromItems(Items.OAK_WOOD, Items.ACACIA_WOOD, Items.SPRUCE_WOOD, Items.BIRCH_WOOD, Items.DARK_OAK_WOOD); });
private static final int[] MAX_DAMAGE_ARRAY = new int[] { 13, 16, 15, 11 };
private final String name;
private final int maxDamageFactor;
private final int[] damageReductionAmountArray;
private final int enchantability;
private final SoundEvent soundEvent;
private final float toughness;
private final Supplier<Ingredient> repairMaterial;
ModArmorMaterial(String name, int maxDamageFactor, int[] damageReductionAmountArray,
int enchantability, SoundEvent soundEvent, float toughness, Supplier<Ingredient>
repairMaterial) {
this.name = name;
this.maxDamageFactor = maxDamageFactor;
this.damageReductionAmountArray = damageReductionAmountArray;
this.enchantability = enchantability;
this.soundEvent = soundEvent;
this.toughness = toughness;
this.repairMaterial = repairMaterial;
}
@Override
public int getDurability(EquipmentSlotType slotIn) {
// TODO Auto-generated method stub
return MAX_DAMAGE_ARRAY[slotIn.getIndex()] + this.maxDamageFactor;
}
@Override
public int getDamageReductionAmount(EquipmentSlotType slotIn) {
// TODO Auto-generated method stub
return this.damageReductionAmountArray[slotIn.getIndex()];
}
@Override
public int getEnchantability() {
// TODO Auto-generated method stub
return this.enchantability;
}
@Override
public SoundEvent getSoundEvent() {
// TODO Auto-generated method stub
return this.soundEvent;
}
@Override
public Ingredient getRepairMaterial() {
// TODO Auto-generated method stub
return this.repairMaterial.get();
}
@OnlyIn(Dist.CLIENT)
@Override
public String getName() {
// TODO Auto-generated method stub
return this.name;
}
@Override
public float getToughness() {
// TODO Auto-generated method stub
return this.toughness;
}
@Override
public float func_230304_f_() {
// TODO Auto-generated method stub
return 0;
}
}
I don't know what to do. Am i forgetting something?
Suggestion fixes suggest me to either add void modifier or change to constructor.