I'm trying to create a MegaTNT which derives from TNTEntity but if I have 2 constructors it will not work, but I need both so I can have the position of the entity etc.
so this is my entities class and the error I'm getting from ::new is cannot resolve constructor 'MegaTNTEntity'
public static final DeferredRegister<EntityType<?>> ENTITIES = DeferredRegister.create(ForgeRegistries.ENTITIES, VanillaEnhanced.MOD_ID);
public static final RegistryObject<EntityType<MegaTNTEntity>> MEGA_TNT = ENTITIES.register("mega_tnt",
() -> EntityType.Builder.create(MegaTNTEntity::new, EntityClassification.MISC)
.build(new ResourceLocation(VanillaEnhanced.MOD_ID,"mega_tnt").toString()));
this is my MegaTNT
public MegaTNTEntity(EntityType<? extends MegaTNTEntity> type, World worldIn) {
super(type, worldIn);
this.preventEntitySpawning = true;
setFuse(160);
}
public MegaTNTEntity(World worldIn, double x, double y, double z, LivingEntity igniter) {
super(worldIn, x, y, z, igniter);
}
@Override
protected void explode() {
this.world.createExplosion(this, this.getPosX(), this.getPosYHeight(0.0625D), this.getPosZ(), 10.0F, Explosion.Mode.BREAK);
}
if I remove the second constructor ::new works, am I doing something wrong? I'm quite new to modding so it might be a simple problem but I'm so confused .-.