Everything posted by KKABCD
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gr.getChunkSaveLocation Error
I am assuming that you are running MystCraft. And if you are, you should know that MystCraft is 100% incompatible with the newest Forge versions. XCompwiz(I think that is his name) said that a fix is coming
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User Defineable Mod Sort Order?
Not as of the latest Forge, sry but there is nothing you can do... unless you want to put up a request for it
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Mac Server Help [OSX 1.7.4]
The issue is that the stock archiving utility on Mac OS X 10.7.4 (and later or below) are only capable of handling .zip(as to my knowledge as a mac user) so you would have to go onto the App Store and download The Unarchiver, it is free and best of all supports unarchiving .jar files.
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VersionRange / ModListResponsePacket error message
I think that it would be best if you told the creator of Millenaire about that. Since i think that there is little that Forge can do about this kind of issue
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[SOLVED]Methods on installing mods - CoreMods folder
Thx for clearing that up, really got me confused
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[SOLVED]Methods on installing mods - CoreMods folder
[/s]Can someone explain the methods to install mods? Because I am now really confused with the CoreMods folder, on should I install base editing mods into the jar or the CoreMods Folder
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FML not allowing LAN play
Never ever use MCpatcher, it changes stuff in the mod file. For easy mod installation use MultiMC
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Is it possible to use ModLoader .addOverride with Minecraft Forge Sprite Sheets
Nah, just began experimenting with Minecraft Forge
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Is it possible to use ModLoader .addOverride with Minecraft Forge Sprite Sheets
Forgive my stupidity, but can you post an example showing how?
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Is it possible to use ModLoader .addOverride with Minecraft Forge Sprite Sheets
Is it possible to use ModLoader .addOverride with Minecraft Forge Sprite Sheets Example: Soon to come
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