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Everything posted by bibouche_

  1. oh, ok I see, well it makes so much sense now, thank you ! Yep, indeed it works perfectly, thanks a lot !
  2. Hi, I am having an issue on my loot tables 😕 I want my ore block to drop the ore for all items but one (helistosmod:nether_star_pickaxe), so I found this wiki on Predicates for NBTs, I used the "match_tool" property, with the good syntax and everything, but it is still not working. And I don't know why, so I am asking for some help please, I would really appreciate it 😅. Here is my loot table, I want the ore to drop "argentite_ore" when mined, and "argentite_ingot" when mined with "nether_star_pickaxe" (helistosmod is my ModID). The other part is for the silk_touch enchantment so don't mind it. http://pastebin.fr/73922
  3. Here is my Main class: package fr.helistos.helistosmod; import fr.helistos.helistosmod.events.RegisteringEvent; import fr.helistos.helistosmod.init.ModItems; import fr.helistos.helistosmod.proxy.CommonProxy; import fr.helistos.helistosmod.utils.References; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; @Mod(modid = References.MODID, name = References.NAME , version = References.VERSION) public class Main { @Mod.Instance(References.MODID) public static Main instance; @SidedProxy(clientSide = References.CLIENTPROXY, serverSide = References.SERVERPROXY) public static CommonProxy proxy; public Main() { MinecraftForge.EVENT_BUS.register(new RegisteringEvent()); } @Mod.EventHandler public void preInit(FMLPreInitializationEvent e) { proxy.preInit(); } public void Init(FMLInitializationEvent e) { proxy.Init(); } public void postInit(FMLPostInitializationEvent e) { proxy.postInit(); } } and my mcmod.info : [ { "modid": "helistosmod", "name": "Helistos Mod", "description": "L'ancien serveur vanilla Helistos arrive en moddé pour vous donner une survie vraiiment améliorée :)", "version": "${version}", "mcversion": "${mcversion}", "url": "https://www.wiki.helistos.fr", "updateUrl": "", "authorList": ["La Team Helistos"], "credits": "Merci à tous nos développeurs, et à Forge accompagné de FML pour vous permettre d'avoir ce mod de qualité", "logoFile": "logo.png", "screenshots": [], "dependencies": [] } ] Okk I am going to check this
  4. Hi, I am beginning minecraft modding and I am having an issue with the resources directory in which I put my textures but also my mcmod.info (which is by the way also not considered). I ensured several times that everything is set yp correctly, that my "resources" foler is marked as Resources root (I also tried as Sources root), but everything I put inside isn't considered at all. And I don't know why, I searched everywhere on internet, nothing fixed my issue. If I can have some help, I would really appreciate it. Thanks ! Here is my files tree :
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