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dred_lord

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  1. @diesieben07 Ok, ClientTickEvent works, but how to update a button text? I know, I can remove the button and create again. How do this in ClientTickEvent?
  2. Hello everyone! I have an event, whitch creates a button with timer on GuiDisconnected screen. public static byte timer = 6; @SubscribeEvent public void DisconnectGuiOpenEvent(GuiScreenEvent.InitGuiEvent.Post event){ OnJoinServerEvent.isEnabled = false; if (event.gui instanceof GuiDisconnected){ event.buttonList.add(new GuiButton(1, event.gui.width / 2 - 100, event.gui.height / 3 + 120 + 12, "Reconnect in "+ timer + "...")); } } But I don't know, how to subtract "1" from timer every second and update a button text. I tried to use the "while" cycle, but game freezes while cycle "while" is working.

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