Everything posted by Cat304
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Game Crashed on Startup
Here is the debug log ---- Minecraft Crash Report ---- // Quite honestly, I wouldn't worry myself about that. Time: 1/12/21 3:36 PM Description: Initializing game java.lang.IllegalStateException: GLFW error before init: [0x10008]Cocoa: Failed to find service port for display at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading} at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading} at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1060) ~[?:?] {re:classloading} at net.minecraft.client.Minecraft.<init>(Minecraft.java:416) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.4-forge-35.1.36.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.4-35.1.36.jar:35.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading} at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A} at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading} at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1060) ~[?:?] {re:classloading} at net.minecraft.client.Minecraft.<init>(Minecraft.java:416) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} -- Initialization -- Details: Stacktrace: at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.4-forge-35.1.36.jar:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {} at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.4-35.1.36.jar:35.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}
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Game Crashed on Startup
So I have to wait until they fix it. Also I tried doing the JVM fix but It won't let me edit it.
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Game Crashed on Startup
Is this it. java.lang.IllegalStateException: GLFW error before init: [0x10008]Cocoa: Failed to find service port for display
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Game Crashed on Startup
The whole thing.
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Game Crashed on Startup
Whenever I try to startup forge it will say it crashed whilst initializing game. Do I need optifine to run it.
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