I am familiar with java and other oop languages, but not familiar with how forge + Minecraft works.
I am trying to port Bobby [fabric] to forge: https://www.curseforge.com/minecraft/mc-mods/bobby
Goal:
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- Load chunks from a saved singleplayer world into array?
- replace chunks in player current world (connected to server but only show for client) with a chunk from the array outside of server view distance.
- unload chunks from client side as needed as player moves.
Is this possible with version 1.15 forge api or is there a library addon that I can use ?