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notEv1L

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  1. How then I envisaged IResourcePacks but it looks like it's not the solution
  2. Oof I thought data generation was dynamic :c I guess the only solution is jar modification
  3. Isn't it possible to generate a sounds.json file in the generated resources package ? If it's possible for lang files and models it should also be possible for sounds ๐Ÿค”
  4. By dynamic I mean Sounds are registered once when you launch the game as usual By modifying the config new items will be registered the next time you launch the game I don't want items to be registered chaotically I hope this is clear but I'm not sure ๐Ÿค”
  5. Hi everyone, I'm trying to make a mod that allows you to add custom music discs to the game but I can't find out how it's possible (if it's possible) to register sounds dynamically. Since sounds are registered with the sounds.json file in the resources package, I think the easiest way would be to generate this file like it's possible the same way as models or recipes... Or maybe there is a way to force the register in the code ๐Ÿค” Thank you for reading and sorry for my bad english :)

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