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Akrivus

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Everything posted by Akrivus

  1. How would I go about doing that? Are there any examples online? UPDATE: Figured it out.
  2. How would I go about doing that? Are there any examples online? UPDATE: Figured it out.
  3. Before anyone asks, yes, my sounds.json is in the assets folder, not the sounds folder, and yes, my sounds folder is called sounds. I've been stumped on this issue for almost a week now, it makes absolutely no sense because I've copied code from vanilla, other people's mods, and it still doesn't work and gives me this: [14:22:09] [Client thread/WARN]: Unable to play empty soundEvent: trumpmob:entity.trump.death The code I am current using is this: @Override protected SoundEvent getDeathSound() { return new SoundEvent(new ResourceLocation(TrumpMobMod.MODID + ":" + "entity.trump.death")); } Please help me.
  4. Before anyone asks, yes, my sounds.json is in the assets folder, not the sounds folder, and yes, my sounds folder is called sounds. I've been stumped on this issue for almost a week now, it makes absolutely no sense because I've copied code from vanilla, other people's mods, and it still doesn't work and gives me this: [14:22:09] [Client thread/WARN]: Unable to play empty soundEvent: trumpmob:entity.trump.death The code I am current using is this: @Override protected SoundEvent getDeathSound() { return new SoundEvent(new ResourceLocation(TrumpMobMod.MODID + ":" + "entity.trump.death")); } Please help me.
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