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NovaMachina

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  1. I have two renderers, one works correctly and has a non-zero value for combinedLightIn. The other always has 0 as the combinedLightIn value. From what I can tell these two renderers are nearly identical and they worked in 1.18. At this point I'm totally lost on what the issue is and hope that a second (or more) pairs of eyes may be able to see something that I don't. Thanks in advance. Working renderer: https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/1.19/src/main/java/novamachina/exnihilosequentia/client/render/CrucibleRender.java Broken renderer: https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/1.19/src/main/java/novamachina/exnihilosequentia/client/render/BarrelRender.java
  2. I have created a custom fluid and would like to adjust the rate at which it pushes entities around. I understand that the movement is dictated by tags now and have created a tag for my custom fluid. I noticed that Entity contains updateFluidHeightAndDoFluidPushing which takes a fluid tag and a motion scale. I assumed that when I call this method in an overridden LiquidBlock#entityInside method, that the entity would be pushed accordingly. However, this does not seem to be the case. What am I missing? Block Class
  3. Great point. Should have seen that. Would I just pass that into the IVertexBuilder#lightmap function?
  4. I received a bug report where the texture of a block is only responding to the sky light, but not any block lights (such as torches). Here is the link to the renderer that I believe to be the culprit. Any suggestions? https://github.com/NovaMachina-Mods/ExNihiloSequentia/blob/1.16/src/main/java/novamachina/exnihilosequentia/client/render/SieveRender.java Here is an image that shows the issue: https://repo.jacob-williams.me/repository/raw/exnihilosequentia/issues/images/Lighting%20Bug.png

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