It is unfortunate that it will only work on server which my mod is running, but logical after thinking about it. Also thank you for the links, I'll save those and read them later.
I am trying to get the world's save name (on a multiplayer server) as the client, which I'm pretty sure requires the use of sending custom packet 250s.
How would I go about sending one of these packets? I can't find anywhere which gives a good starting point on them for client side so any help would be appreciated.
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