I am having a strange bug in my mod, where it seems the init() function is only being called on the client side. I'm not refering to multiplayer, but in single player, My blocks and everything work just fine, but my tile entities are not saving NBT data, when I load up a world with any of my data saving tile entities, it says "Skipping TileEntity with id ", and I have a custom recipe manager that shows the crafting result, but gives you a ghost Item. I have concluded that something isn't working on the server side of my mod and I cannot find my mistake. My github repository is here: https://github.com/vtsman/Runic-Transmutation/
Thank you in advance