if(!level.isClientSide()){
Biome[] biomes = level.getChunkAt(worldPosition).getBiomes().biomes;
sendToChat(BiomeMaker.desertBiome(.125f, .05f, false, false, false).toString());
for (int i = 0, biomesLength = biomes.length; i < biomesLength; i++) {
biomes[i] = BiomeMaker.desertBiome(.125f, .05f, false, false, false);
sendToChat("" + i + ": " + biomes[i].getRegistryName());
}
}
This is a piece of code is called when I right click on a block, it's inside of a TileEntity