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Cakejoke

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  1. Cakejoke replied to Cakejoke's topic in Suggestions
    Okay, looks like further continuation of this discussion would only lead to more negative Karma spread, so I'll lock this topic now. And I apologize for suggesting that another time. As I said, I have no clue about modding .
  2. Cakejoke replied to Cakejoke's topic in Suggestions
    I don't know if that would actually work, I guess it would still need some kind of API. But I'm not a modder, so I'm not sure. I have another idea though: What if you could set something like a default ore. You would just choose one kind of ore, which will then then be the only ore enabled. It would be used for all the crafting and also be the result of all crafting/other recipes that produce it. Although I guess the best way to do this would also be to integrate it in Forge. But I still think my first idea was better, for example it might be quite problematic on servers, but especially when downloading the map of another person who may have a different ore set as the default one.
  3. Cakejoke posted a topic in Suggestions
    The title is pretty self-explanatory. While the Forge Ore Dictionary is all well and good, it can still be quite annoying to have all those diffenent kinds of ores. For example, you find some Redpower generated copper ore. You burn some of it in a furnace, later you get a macerator, smelt copper dust and now you have some copper from IC². In addition to that, your NEI/Craft Guide is full of recipes that are basically all the same, but with the different ores. So my suggestion is to provide some copper, tin, bronze, etc. in Forge. It should only be generated when there is actually a mod installed that requests it. Of course it might take some time to change all the mods that use these ores not to generate them by themselves, but I think once that was done, it would be much more convenient than before. So, I would like to hear some opinions. And please forgive me if that has been requested before.

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