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naburus

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  1. Works now.
  2. I'm trying to install the minecraft forge "forge-1.7.10-10.13.2.1232-installer.jar" on my client, but i get an error message. Log: http://pastebin.com/K5MgYJve
  3. Finally works.
  4. [embed=425,349]f:\Letoltes\Bongeszo>java -jar forge-1.7.10-10.13.1.1217-universal.jar We appear to be missing one or more essential library files. You will need to add them to your server before FML and Forge will run successfu lly.java.lang.ClassNotFoundException: net.minecraft.launchwrapper.Launch at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.relauncher.ServerLaunchWrapper.run(ServerLaunchWrapper.j ava:25) at cpw.mods.fml.relauncher.ServerLaunchWrapper.main(ServerLaunchWrapper. java:12) [/embed]
  5. I'm trying to install the minecraft forge "forge-1.7.10-10.13.1.1217-installer-win.exe" on my server, but i get an error message. Pic:
  6. Thank you, i got it!
  7. So, the main problem is the updateTick is not running down. setStepSound(Block.soundGlassFootstep); if I step above the block it should play the sound of the glass. public void updateTick(World world, int x, int y, int z, Random random) { setStepSound(Block.soundGlassFootstep); world.playSound(x, y, z, "bc_sounds:death.ogg", 0.3f, 0.6f, false); world.scheduleBlockUpdate(x, y, z, this.blockID, this.tickRate(world)); } So, in my understanding the updateTick at every tick runs down what it contain? Or am I wrong?
  8. Could you explain to me why this code is not working properly? import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockOre; import net.minecraft.block.StepSound; import net.minecraft.client.audio.SoundManager; import net.minecraft.client.audio.SoundPoolEntry; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.world.World; import net.minecraft.block.material.Material; import net.minecraftforge.client.event.sound.PlaySoundEffectEvent; public class TestOre extends Block{ public TestOre(int id, Material material) { super(id, material); setHardness(2.0F); setStepSound(Block.soundLadderFootstep); setUnlocalizedName("testOre"); setCreativeTab(CreativeTabs.tabBlock); } public void updateTick(World world, int i, int j, int k, Random random) { world.playSound(i, j, k, "liquid.swim", 0.3f, 0.6f, false); world.scheduleBlockUpdate(i, j, k, this.blockID, this.tickRate(world)); } }
  9. Thank you for your exact answer, your solution is better.
  10. I'd like to do, if I put down a block, the sound does repeat itself constantly.
  11. I want to add a sound to a block. How can I do it? I'd like to add a machine to minecraft and that should repeat the sound of itself. I can't play the sound. TestOre.java package naburus.mod.bc_sounds; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockOre; import net.minecraft.block.StepSound; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.block.material.Material; import net.minecraftforge.client.event.sound.PlaySoundEffectEvent; public class TestOre extends Block{ public TestOre(int id, Material material) { super(id, material); setHardness(2.0F); setStepSound(Block.soundLadderFootstep); setUnlocalizedName("testOre"); setCreativeTab(CreativeTabs.tabBlock); // How can I play my sound? <------------------------------------------------ } } Test.java package naburus.mod.bc_sounds; import net.minecraftforge.client.event.sound.SoundLoadEvent; import net.minecraftforge.event.ForgeSubscribe; public class Test { @ForgeSubscribe public void onSound(SoundLoadEvent event) { event.manager.addSound("bc_sounds:death.ogg"); } } Main.java package naburus.mod.bc_sounds; import net.minecraft.block.Block; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.block.material.Material; import net.minecraftforge.common.ForgeHooks; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; import naburus.mod.bc_sounds.TestOre; @Mod(modid = "bc_sounds", name = "Build Craft Sounds", version = "1.0") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class Main { // --> DEL public static Block TestOre_; // <-- DEL @Instance(value = "bc_sounds") public static Main instance; @SidedProxy(clientSide="naburus.mod.bc_sounds.client.ClientProxy", serverSide="naburus.mod.bc_sounds.CommonProxy") public static CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent event) { TestOre_ = new TestOre(501, Material.rock); } @EventHandler public void load(FMLInitializationEvent event) { // --> DEL LanguageRegistry.addName(TestOre_, "Test Ore"); MinecraftForge.setBlockHarvestLevel(TestOre_, "pickaxe", 3); GameRegistry.registerBlock(TestOre_, "testOre"); // <-- DEL proxy.registerRenderers(); } @EventHandler public void postInit(FMLPostInitializationEvent event) { } }
  12. I installed Forge Universal build v6.6.2.534 for Minecraft 1.4.7. Forge give me this error message: java.lang.RuntimeException: No more entity indicies left Any idea? Error log: http://rubidium-style.com/upload/ardnax/ForgeModLoader-server-0.log Crash report: http://rubidium-style.com/upload/ardnax/crash-2013-03-22_14.22.22-server.txt
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