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TheTrueSCP

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Everything posted by TheTrueSCP

  1. Means that if the entities are created when loading a game, then the method is called
  2. if I enter a system out command in the SetRotationAngles class, nothing can be seen in the log
  3. package net.thetruescp.lootbugs.client.render; import net.minecraft.client.renderer.entity.EntityRendererManager; import net.minecraft.client.renderer.entity.MobRenderer; import net.minecraft.util.ResourceLocation; import net.thetruescp.lootbugs.LootbugsMain; import net.thetruescp.lootbugs.client.model.LootbugModel; import net.thetruescp.lootbugs.entities.LootbugEntity; public class LootbugRender extends MobRenderer<LootbugEntity, LootbugModel<LootbugEntity>> { protected static final ResourceLocation TEXTURE = new ResourceLocation(LootbugsMain.MOD_ID,"textures/entity/lootbug_hannes.png"); public LootbugRender(EntityRendererManager renderManagerIn) { super(renderManagerIn, new LootbugModel<>(), 0.7f); } @Override public ResourceLocation getEntityTexture(LootbugEntity entity) { return TEXTURE; } }
  4. I have already removed the static from the isPetting and now used the is burning for the test. but still it doesn't work package net.thetruescp.lootbugs.client.model; import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.IVertexBuilder; import net.minecraft.client.renderer.entity.model.EntityModel; import net.minecraft.client.renderer.model.ModelRenderer; import net.thetruescp.lootbugs.entities.LootbugEntity; public class LootbugModel<T extends LootbugEntity> extends EntityModel<T> { private final ModelRenderer Leg3; private final ModelRenderer Head2; private final ModelRenderer Leg4; private final ModelRenderer Leg1; private final ModelRenderer tail3; private final ModelRenderer tail2; private final ModelRenderer head1; private final ModelRenderer tail1; private final ModelRenderer Leg2; private final ModelRenderer body; public LootbugModel() { textureWidth = 128; textureHeight = 128; Leg3 = new ModelRenderer(this); Leg3.setRotationPoint(0.0F, 22.0F, 4.0F); Leg3.setTextureOffset(68, 84).addBox(8.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg3.setTextureOffset(70, 44).addBox(-14.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Head2 = new ModelRenderer(this); Head2.setRotationPoint(0.0F, 17.0F, -11.0F); Head2.setTextureOffset(58, 52).addBox(-8.0F, -7.0F, -5.0F, 16.0F, 14.0F, 10.0F, 0.0F, false); Leg4 = new ModelRenderer(this); Leg4.setRotationPoint(0.0F, 22.0F, 10.0F); Leg4.setTextureOffset(0, 86).addBox(6.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg4.setTextureOffset(52, 76).addBox(-12.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg1 = new ModelRenderer(this); Leg1.setRotationPoint(0.0F, 22.0F, -8.0F); Leg1.setTextureOffset(72, 76).addBox(8.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg1.setTextureOffset(54, 40).addBox(-14.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); tail3 = new ModelRenderer(this); tail3.setRotationPoint(0.0F, 21.0F, 14.0F); tail3.setTextureOffset(68, 22).addBox(-4.0F, -3.0F, -6.0F, 8.0F, 6.0F, 12.0F, 0.0F, false); tail2 = new ModelRenderer(this); tail2.setRotationPoint(0.0F, 19.0F, 11.0F); tail2.setTextureOffset(0, 62).addBox(-6.0F, -5.0F, -7.0F, 12.0F, 10.0F, 14.0F, 0.0F, false); head1 = new ModelRenderer(this); head1.setRotationPoint(0.0F, 20.0F, -14.0F); head1.setTextureOffset(64, 0).addBox(-4.0F, -4.0F, -4.0F, 8.0F, 8.0F, 8.0F, 0.0F, false); tail1 = new ModelRenderer(this); tail1.setRotationPoint(0.0F, 17.0F, 5.0F); tail1.setTextureOffset(0, 34).addBox(-10.0F, -7.0F, -7.0F, 20.0F, 14.0F, 14.0F, 0.0F, false); Leg2 = new ModelRenderer(this); Leg2.setRotationPoint(0.0F, 22.0F, -2.0F); Leg2.setTextureOffset(48, 84).addBox(8.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg2.setTextureOffset(38, 62).addBox(-14.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); body = new ModelRenderer(this); body.setRotationPoint(0.0F, 15.0F, -4.0F); body.setTextureOffset(0, 0).addBox(-12.0F, -9.0F, -8.0F, 24.0F, 18.0F, 16.0F, 0.0F, false); } @Override public void render(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){ Leg3.render(matrixStack, buffer, packedLight, packedOverlay); Head2.render(matrixStack, buffer, packedLight, packedOverlay); Leg4.render(matrixStack, buffer, packedLight, packedOverlay); Leg1.render(matrixStack, buffer, packedLight, packedOverlay); tail3.render(matrixStack, buffer, packedLight, packedOverlay); tail2.render(matrixStack, buffer, packedLight, packedOverlay); head1.render(matrixStack, buffer, packedLight, packedOverlay); tail1.render(matrixStack, buffer, packedLight, packedOverlay); Leg2.render(matrixStack, buffer, packedLight, packedOverlay); body.render(matrixStack, buffer, packedLight, packedOverlay); } public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } @Override public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { if(entityIn.isBurning()) { this.tail1.rotateAngleX = 0.45F * 0.1F * ageInTicks; this.tail2.rotateAngleX = 0.45F *0.1F * ageInTicks; this.tail3.rotateAngleX = 0.45F * 0.1F * ageInTicks; } } }
  5. my problem is, that despite the variables provided by Forge, all entities do the same thing, although I use the isBurning method
  6. sorry for writing again but I've tried a bit and although I now use the variables from Minecraft, but the same thing still happens this is the piece of code that I have rewritten: @Override public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { if(entityIn.isBurning()) { this.tail1.rotateAngleX = 0.45F * 0.1F * ageInTicks; this.tail2.rotateAngleX = 0.45F *0.1F * ageInTicks; this.tail3.rotateAngleX = 0.45F * 0.1F * ageInTicks; } }
  7. Yes,This is my EntityClass package net.thetruescp.lootbugs.entities.entities; import net.minecraft.block.BlockState; import net.minecraft.block.SoundType; import net.minecraft.entity.AgeableEntity; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityType; import net.minecraft.entity.MobEntity; import net.minecraft.entity.ai.attributes.AttributeModifierMap; import net.minecraft.entity.ai.attributes.Attributes; import net.minecraft.entity.ai.goal.*; import net.minecraft.entity.monster.SpiderEntity; import net.minecraft.entity.passive.AnimalEntity; import net.minecraft.entity.passive.PigEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; import net.minecraft.item.crafting.Ingredient; import net.minecraft.network.datasync.DataParameter; import net.minecraft.network.datasync.DataSerializers; import net.minecraft.network.datasync.EntityDataManager; import net.minecraft.util.*; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraft.world.server.ServerWorld; import net.minecraftforge.event.entity.PlaySoundAtEntityEvent; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.fml.common.Mod; import net.thetruescp.lootbugs.LootbugsMain; import net.thetruescp.lootbugs.client.Sound.ModSounds; import net.thetruescp.lootbugs.client.model.LootbugModel; import net.thetruescp.lootbugs.entities.ModEntityType; import sun.security.ssl.Debug; import javax.annotation.Nullable; public class LootbugEntity extends AnimalEntity { public static boolean isPetting = false; public static final Ingredient TEMPTATION_ITEMS = Ingredient.fromItems(Items.REDSTONE); public LootbugEntity(EntityType<? extends AnimalEntity> type, World world) { super(type, world); } //Register public static AttributeModifierMap.MutableAttribute setCustomAttributes() { return MobEntity.func_233666_p_() .createMutableAttribute(Attributes.MAX_HEALTH, 10.009) .createMutableAttribute(Attributes.MOVEMENT_SPEED, 0.25); } public ActionResultType getEntityInteractionResult(PlayerEntity playerIn, Hand hand) { boolean flag = this.isBreedingItem(playerIn.getHeldItem(hand)); if (!playerIn.isCrouching() && playerIn.getHeldItem(hand).getItem() == Items.REDSTONE) { if (!this.world.isRemote) { playerIn.startRiding(this); } return ActionResultType.func_233537_a_(this.world.isRemote); } else if(playerIn.isCrouching()) { return ActionResultType.func_233537_a_(this.world.isRemote); } else { world.playSound(playerIn.getPosX(),playerIn.getPosY(),playerIn.getPosZ(), ModSounds.LOOTBUG_REACTION.get(),SoundCategory.NEUTRAL,12,12,true); LootbugEntity.isPetting = true; System.out.println("Feed Lootubg"); return ActionResultType.func_233537_a_(this.world.isRemote); } } @Override protected void registerGoals() { super.registerGoals(); this.goalSelector.addGoal(0, new SwimGoal(this)); // this.goalSelector.addGoal(1, new PanicGoal(this, 2.250)); this.goalSelector.addGoal(2, new BreedGoal(this, 1.80)); this.goalSelector.addGoal(4, new TemptGoal(this, 1.2D, false, TEMPTATION_ITEMS)); this.goalSelector.addGoal(5, new FollowParentGoal(this, 1.1D)); this.goalSelector.addGoal(6, new WaterAvoidingRandomWalkingGoal(this, 1.0D)); this.goalSelector.addGoal(7, new LookAtGoal(this, PlayerEntity.class, 6.0F)); this.goalSelector.addGoal(8, new LookRandomlyGoal(this)); } //Riding @Nullable public Entity getControllingPassenger() { return this.getPassengers().isEmpty() ? null : this.getPassengers().get(0); } @Nullable @Override public AgeableEntity createChild(ServerWorld world, AgeableEntity mate) { return ModEntityType.LOOTBUG.get().create(this.world); } @Override protected int getExperiencePoints(PlayerEntity player) { return 1 + this.world.rand.nextInt(4); } @Nullable @Override protected SoundEvent getAmbientSound() { return ModSounds.LOOTBUG_IDLE.get(); } @Nullable @Override protected SoundEvent getDeathSound() { return ModSounds.LOOTBUG_DEATH.get(); } @Nullable @Override protected SoundEvent getHurtSound(DamageSource damageSourceIn) { return ModSounds.LOOTBUG_HURT.get(); } @Override protected void playStepSound(BlockPos pos, BlockState blockIn) { this.playSound(ModSounds.LOOTBUG_IDLE.get(), 0.30F, 1.0F); } @Override public boolean isBreedingItem(ItemStack stack) { return TEMPTATION_ITEMS.test(stack); } } and this is my ModelClass: package net.thetruescp.lootbugs.client.model; import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.IVertexBuilder; import net.minecraft.client.renderer.entity.model.EntityModel; import net.minecraft.client.renderer.entity.model.QuadrupedModel; import net.minecraft.client.renderer.model.ModelRenderer; import net.minecraft.util.math.MathHelper; import net.thetruescp.lootbugs.entities.entities.LootbugEntity; import javax.swing.text.html.parser.Entity; public class LootbugModel<T extends LootbugEntity> extends EntityModel<T> { private final ModelRenderer Leg3; private final ModelRenderer Head2; private final ModelRenderer Leg4; private final ModelRenderer Leg1; private final ModelRenderer tail3; private final ModelRenderer tail2; private final ModelRenderer head1; private final ModelRenderer tail1; private final ModelRenderer Leg2; private final ModelRenderer body; public LootbugModel() { textureWidth = 128; textureHeight = 128; Leg3 = new ModelRenderer(this); Leg3.setRotationPoint(0.0F, 22.0F, 4.0F); Leg3.setTextureOffset(68, 84).addBox(8.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg3.setTextureOffset(70, 44).addBox(-14.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Head2 = new ModelRenderer(this); Head2.setRotationPoint(0.0F, 17.0F, -11.0F); Head2.setTextureOffset(58, 52).addBox(-8.0F, -7.0F, -5.0F, 16.0F, 14.0F, 10.0F, 0.0F, false); Leg4 = new ModelRenderer(this); Leg4.setRotationPoint(0.0F, 22.0F, 10.0F); Leg4.setTextureOffset(0, 86).addBox(6.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg4.setTextureOffset(52, 76).addBox(-12.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg1 = new ModelRenderer(this); Leg1.setRotationPoint(0.0F, 22.0F, -8.0F); Leg1.setTextureOffset(72, 76).addBox(8.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg1.setTextureOffset(54, 40).addBox(-14.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); tail3 = new ModelRenderer(this); tail3.setRotationPoint(0.0F, 21.0F, 14.0F); tail3.setTextureOffset(68, 22).addBox(-4.0F, -3.0F, -6.0F, 8.0F, 6.0F, 12.0F, 0.0F, false); tail2 = new ModelRenderer(this); tail2.setRotationPoint(0.0F, 19.0F, 11.0F); tail2.setTextureOffset(0, 62).addBox(-6.0F, -5.0F, -7.0F, 12.0F, 10.0F, 14.0F, 0.0F, false); head1 = new ModelRenderer(this); head1.setRotationPoint(0.0F, 20.0F, -14.0F); head1.setTextureOffset(64, 0).addBox(-4.0F, -4.0F, -4.0F, 8.0F, 8.0F, 8.0F, 0.0F, false); tail1 = new ModelRenderer(this); tail1.setRotationPoint(0.0F, 17.0F, 5.0F); tail1.setTextureOffset(0, 34).addBox(-10.0F, -7.0F, -7.0F, 20.0F, 14.0F, 14.0F, 0.0F, false); Leg2 = new ModelRenderer(this); Leg2.setRotationPoint(0.0F, 22.0F, -2.0F); Leg2.setTextureOffset(48, 84).addBox(8.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); Leg2.setTextureOffset(38, 62).addBox(-14.0F, -2.0F, -2.0F, 6.0F, 4.0F, 4.0F, 0.0F, false); body = new ModelRenderer(this); body.setRotationPoint(0.0F, 15.0F, -4.0F); body.setTextureOffset(0, 0).addBox(-12.0F, -9.0F, -8.0F, 24.0F, 18.0F, 16.0F, 0.0F, false); } @Override public void render(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){ Leg3.render(matrixStack, buffer, packedLight, packedOverlay); Head2.render(matrixStack, buffer, packedLight, packedOverlay); Leg4.render(matrixStack, buffer, packedLight, packedOverlay); Leg1.render(matrixStack, buffer, packedLight, packedOverlay); tail3.render(matrixStack, buffer, packedLight, packedOverlay); tail2.render(matrixStack, buffer, packedLight, packedOverlay); head1.render(matrixStack, buffer, packedLight, packedOverlay); tail1.render(matrixStack, buffer, packedLight, packedOverlay); Leg2.render(matrixStack, buffer, packedLight, packedOverlay); body.render(matrixStack, buffer, packedLight, packedOverlay); } public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) { modelRenderer.rotateAngleX = x; modelRenderer.rotateAngleY = y; modelRenderer.rotateAngleZ = z; } @Override public void setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { // LEGS-LEGS-LEGS-LEGS-LEGS-LEGS-LEGS-LEGS this.Leg1.rotateAngleX = MathHelper.sin(limbSwing * 0.6662F + (float)Math.PI) * 0.2F * limbSwingAmount; this.Leg1.rotateAngleY = MathHelper.sin(limbSwing * 0.6662F + (float)Math.PI) * 0.2F * limbSwingAmount; this.Leg2.rotateAngleX = MathHelper.sin(limbSwing * 0.6662F) * 0.2F * limbSwingAmount; this.Leg2.rotateAngleY = MathHelper.sin(limbSwing * 0.6662F) * 0.2F * limbSwingAmount; this.Leg3.rotateAngleX = MathHelper.sin(limbSwing * 0.6662F + (float)Math.PI) * 0.2F * limbSwingAmount; this.Leg3.rotateAngleY = MathHelper.sin(limbSwing * 0.6662F + (float)Math.PI) * 0.2F * limbSwingAmount; this.Leg4.rotateAngleX = MathHelper.sin(limbSwing * 0.6662F) * 0.2F * limbSwingAmount; this.Leg4.rotateAngleY = MathHelper.sin(limbSwing * 0.6662F) * 0.2F * limbSwingAmount; // LEGS-LEGS-LEGS-LEGS-LEGS-LEGS-LEGS-LEGS // BODY-BODY-BODY-BODY-BODY-BODY-BODY this.body.rotateAngleZ = MathHelper.sin(limbSwing * 0.6662F) * 0.1F * limbSwingAmount;// if(LootbugEntity.isPetting) { this.tail1.rotateAngleX = 0.45F * 0.1F * ageInTicks; this.tail1.rotateAngleX = -0.45F * 0.1F * ageInTicks; this.tail1.rotateAngleX = 0.45F * 0.1F * ageInTicks; this.tail2.rotateAngleX = 0.45F *0.1F * ageInTicks; this.tail2.rotateAngleX = - 0.45F *0.1F * ageInTicks; this.tail2.rotateAngleX = 0.45F *0.1F * ageInTicks; this.tail3.rotateAngleX = 0.45F * 0.1F * ageInTicks; this.tail3.rotateAngleX = -0.45F * 0.1F * ageInTicks; this.tail3.rotateAngleX = 0.45F * 0.1F * ageInTicks; LootbugEntity.isPetting = false; } } }
  8. Hi guys, i need help to the topic Variables. I have an entity and want animate them. My idea is if i Right Click my Animal should play an animation. For this I wrote a variable which is set to true with the getEntityInteractionResult() function. But if i rightclick my animal ALL my Enimals play the animation. How can i fix this?
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