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buster_the_dog

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Everything posted by buster_the_dog

  1. yesterday, I tried to reach jd.minecraftforge.net (the site for forge documentation) and I couldn't reach it. did the site change or was it removed? I also can't reach the wiki
  2. http://adf.ly/S8Apv that's the download, the structure is the same as in the repo, but it has the assets folder
  3. yes sir: https://github.com/buster-the-dog/slenderchicken this is all my code
  4. I put it in there, but the texture doesn't show on the mob in-game
  5. I've tried that, but it goes forward until it collides with the player, and I don't want that, I want it to stay, like 10 blocks back
  6. I'm trying to write custom ai code so my mob stalks, but not attacks the player. how should I go about this
  7. even if the modid is slenderChicken?
  8. my texture for my mob is pointing to assets/slenderChicken/textures/entity/slenderChicken.png, but when I place it there, it still gives me a filenotfound exception I don't know what I should do it works in my workspace, but not when I compile and run in minecraft
  9. but will it actually load the texture on the mob (and btw, I do know java, I just don't have any experience yet)
  10. the wiki says "this.texture", but when I do that it says it can't be resolved to a type. can anyone help? sorry about the grammar
  11. here is the client log the crash report and the code, if you need it
  12. it seems other people are having problems with @EventHandler too, so this still is a forge problem
  13. it's my fault, just moved my mods classes and it didn't happen, but in the console, it said something about the binary patch set being missing
  14. here it is, I don't think it's my fault, but if it is, just lock the topic
  15. why does this work public GenericBlock(int id, int texture, Material material) { super(id, material); } but not this? public GenericBlock(int id, int texture, Material material) { super(id, texture, material); } the 2nd one is what it says to do on the wiki, but eclipse gives me an error??
  16. I have all the classes, but how do I manually put them in eclipse

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