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LamboSV

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Everything posted by LamboSV

  1. Anyone?
  2. So is the mob spawning, but not rendering, or rendering, but not spawning? Or both of these problems? Sorry I should've been clearer. The mob will spawn but not every time. But it will only show the shadow of the mob. The mob can be pushed(shadow moves) but not hit. It also will not damage the player. Another miner detail is that the egg isn't named.
  3. Anyone?
  4. I've finished coding my first mod which contains a new mob. Nothing amazing or outstanding I know, but you need to start somewhere! I am having some problems though with the mob not rendering or spawning. Here is all my code. If you see what I need to change I would appreciate you posting it for me! mod_CyborgCreeper.java : http://pastebin.com/VXdx5MNd ModelCyborgCreeper.java : http://pastebin.com/9JKzvQ57 RenderCyborgCreepr.java : http://pastebin.com/jTJ06Xap EntityCyborgCreeper.java : http://pastebin.com/EeGW1Jxy ClientProxy.java : http://pastebin.com/c15fApma CommonProxy.java : http://pastebin.com/SXFu1hCk Many Thanks, LamboSV
  5. Ok, I've added that and there are no errors picked up by eclipse. However, when I load the game, it only spawns the shadow of the mob. The mob is there is you can move it but it isn't rendered. Any advice?
  6. But where to I need to define it? This is my first mod so not sure where stuff needs to go etc.
  7. If I add it in front of the ModelCyborgCreeper I get this error:
  8. The method ModelCyborgCreeper() is undefined for the type ClientProxy
  9. I am almost finished making my first mod after following this tutorial:http://www.youtube.com/watch?v=zmxASGybkV8. I've got an error in my ClientProxy that I don't know how to fix: package cyborgcreeper.client; import cpw.mods.fml.client.registry.RenderingRegistry; import CyborgCreeperPackage.CommonProxy; import CyborgCreeperPackage.*; import net.minecraft.src.*; import net.minecraft.client.model.*; public class ClientProxy extends CommonProxy{ public void registerRenderInformation(){ RenderingRegistry.registerEntityRenderingHandler(EntityCyborgCreeper.class, new RenderCyborgCreeper(ModelCyborgCreeper(), 1.0F)); } } Can anyone help the error is at the new RenderCyborgCreeper part.
  10. Sorry for all the extra posts: I believe that code is wrong as I do not have explosion radius set up. I grabbed some of the from the creeper properties.
  11. Also, my java knowledge is still not perfect. I occasionally keep using BASIC language instead. lol!
  12. I am making a mod just now and I'm stuck at one line of code. Basically I want my mob to explode if it is in combat and its health <10 I thought something like:
  13. Well I need to add my own Mobs and bosses. In one map I need to use the dimensions created by Divine RPG and in another I need the More Swords Mod since I will be making extremely powerful mobs for it.
  14. If I can find the time I'll check it out. I need forge as I am using other Mods which require forge in my map. Thanks for your help.
  15. I give up! Can't do this. I really need to be able to make some mods for my new adventure maps but I don't have the time to learn Java. The Mod Maker I used is designed for Mod Loader that's the only reason I have the problem. If anyone knows a good Mod Maker for Forge on 1.4.7 or above then I would appreciate it.
  16. Thanks. I'm going to give it a go. The only bit that looks hard is the PATH Variable. I'll watch a few mod tutorials and see how I go from there.
  17. I thought about that but looking at even the basic stuff in the Forge Wiki looks confusing! I also don't know what Java to download as it says x64 and x8(?) and my OS is 32 bit.
  18. Hey Guys, I'm new here and I'm trying to get into mod making. Now initially I am using this Mod Making Tool: http://www.minecraftforum.net/topic/1361604-147-windows-linkseyis-modmaker-create-unique-blocks-items-recipes-mobs-structures-and-biomes-with-a-simple-gui/page__st__3120#entry21605873 The thing is I need to be able to use the mod I make with Forge in 1.4.7. The Mod is meant to be installed directly into the jar and with ModLoader. Is there any way in which I can changed some of the code so that it will work with Forge? My knowledge of Java is not that deep unfortunately however I do know a lot more about Basic Programming Language. Here's the files generated by the Mod Maker (NOTE:The skin for the mob is not my own work and the original owner retains full copyright.) http://www.mediafire.com/download.php?rsf5bc4cf2lczd2
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