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KaboomRoads

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  1. i found what seems to be the problem, but cant find the thing causing it. its this check right here that stops the code after from running; if (!compoundtag.contains("thingsandstuff.entities")) return; so the compound tag doesnt contain "thingsandstuff.entities" event though im setting the tag in the method saveEntity.
  2. so i just changed some things like you said, and this is what i have right now: public static void saveEntity(ItemStack stack, Entity entity) { if (stack == null) return; CompoundTag compoundtag = stack.getOrCreateTag(); if (!compoundtag.contains("thingsandstuff.entities")) { compoundtag.put("thingsandstuff.entities", new ListTag()); } ListTag listtag = compoundtag.getList("thingsandstuff.entities", 10); listtag.add(entity.saveWithoutId(compoundtag)); compoundtag.put("thingsandstuff.entities", listtag); stack.setTag(compoundtag); entity.remove(Entity.RemovalReason.DISCARDED); } public static void releaseEntities(ItemStack stack, Vec3 pos, Level level) { if (stack == null) return; CompoundTag compoundtag = stack.getOrCreateTag(); if (!compoundtag.contains("thingsandstuff.entities")) return; ListTag listtag = compoundtag.getList("thingsandstuff.entities", Tag.TAG_COMPOUND); Stream<Entity> entities = EntityType.loadEntitiesRecursive(listtag, level); entities.forEach((e) -> { e.teleportTo(pos.x, pos.y, pos.z); level.addFreshEntity(e); }); compoundtag.put("thingsandstuff.entities", new ListTag()); stack.setTag(compoundtag); } it still doesnt spawn the entities though. i dont really understand what you meant by it not compiling, it works fine for me.
  3. this is how i save the entities now: CompoundTag compoundtag = stack.getOrCreateTag(); if (!compoundtag.contains("thingsandstuff.entities")) { compoundtag.put("thingsandstuff.entities", new ListTag()); } ListTag listtag = compoundtag.getList("thingsandstuff.entities", 10); listtag.add(entity.saveWithoutId(compoundtag)); compoundtag.put("thingsandstuff.entities", listtag); stack.setTag(compoundtag); entity.remove(Entity.RemovalReason.DISCARDED); this is how i spawn them: CompoundTag compoundtag = stack.getOrCreateTag(); if (!compoundtag.contains("thingsandstuff.entities")) return; ListTag listtag = compoundtag.getList("thingsandstuff.entities", 10); Stream<Entity> entities = EntityType.loadEntitiesRecursive(listtag, level); entities.forEach((e) -> e.setPos(pos)); compoundtag.put("thingsandstuff.entities", new ListTag()); stack.setTag(compoundtag); it still doesnt seem to work.
  4. ok so i use this to save the entity: ListTag listtag = compoundtag.getList("thingsandstuff.entities", 0); listtag.add(entity.saveWithoutId(compoundtag)); compoundtag.put("thingsandstuff.entities", listtag); stack.setTag(compoundtag); entity.remove(Entity.RemovalReason.DISCARDED); but how do i get the entity from the tag?
  5. how does one save an entity as item nbt?
  6. after BlockBehaviour.Properties.of(Material.STONE, MaterialColor.STONE) i added .friction(0.98f), thats what the ice block does when registered. it just speeds me up when walking on it
  7. it only makes me faster. the actual gradual speeding up and slowing down doesnt happen.
  8. where does it set it? i cant find it in the ice block class, the Material class, or in the Blocks class.
  9. the friction seems to just speed me up or slow me down, i think its something to do with the ICE and ICE_SOLID materials, but i have been looking for ages and still cant find how they actually affect slipperiness.
  10. how can i make a block slippery like the slipperiness value in 1.12 in 1.18?
  11. its only for the item the block is invisible
  12. youre running java 7 but 1.16.5 needs a minimum of java 8 and can run until java 16
  13. i also found a class called LightPredicate but i dont know how to do something like that package net.minecraft.advancements.critereon; import com.google.gson.JsonElement; import com.google.gson.JsonNull; import com.google.gson.JsonObject; import javax.annotation.Nullable; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.GsonHelper; public class LightPredicate { public static final LightPredicate ANY = new LightPredicate(MinMaxBounds.Ints.ANY); private final MinMaxBounds.Ints composite; LightPredicate(MinMaxBounds.Ints pComposite) { this.composite = pComposite; } public boolean matches(ServerLevel pLevel, BlockPos pPos) { if (this == ANY) { return true; } else if (!pLevel.isLoaded(pPos)) { return false; } else { return this.composite.matches(pLevel.getMaxLocalRawBrightness(pPos)); } } public JsonElement serializeToJson() { if (this == ANY) { return JsonNull.INSTANCE; } else { JsonObject jsonobject = new JsonObject(); jsonobject.add("light", this.composite.serializeToJson()); return jsonobject; } } public static LightPredicate fromJson(@Nullable JsonElement pJson) { if (pJson != null && !pJson.isJsonNull()) { JsonObject jsonobject = GsonHelper.convertToJsonObject(pJson, "light"); MinMaxBounds.Ints minmaxbounds$ints = MinMaxBounds.Ints.fromJson(jsonobject.get("light")); return new LightPredicate(minmaxbounds$ints); } else { return ANY; } } public static class Builder { private MinMaxBounds.Ints composite = MinMaxBounds.Ints.ANY; public static LightPredicate.Builder light() { return new LightPredicate.Builder(); } public LightPredicate.Builder setComposite(MinMaxBounds.Ints pComposite) { this.composite = pComposite; return this; } public LightPredicate build() { return new LightPredicate(this.composite); } } }
  14. i have a block that is very similar to the light block, i need the texture to change depending on the light level the block has i already have the light block thing functional but the only problem is changing the texture. this is the main json for the item. { "parent": "item/generated", "textures": { "layer0": "mrmod:item/darkness" }, "overrides": [ { "predicate": { "level": 0.0000 }, "model": "mrmod:item/darkness_00" }, { "predicate": { "level": 0.0625 }, "model": "mrmod:item/darkness_01" }, { "predicate": { "level": 0.1250 }, "model": "mrmod:item/darkness_02" }, { "predicate": { "level": 0.1875 }, "model": "mrmod:item/darkness_03" }, { "predicate": { "level": 0.2500 }, "model": "mrmod:item/darkness_04" }, { "predicate": { "level": 0.3125 }, "model": "mrmod:item/darkness_05" }, { "predicate": { "level": 0.3750 }, "model": "mrmod:item/darkness_06" }, { "predicate": { "level": 0.4375 }, "model": "mrmod:item/darkness_07" }, { "predicate": { "level": 0.5000 }, "model": "mrmod:item/darkness_08" }, { "predicate": { "level": 0.5625 }, "model": "mrmod:item/darkness_09" }, { "predicate": { "level": 0.6250 }, "model": "mrmod:item/darkness_10" }, { "predicate": { "level": 0.6875 }, "model": "mrmod:item/darkness_11" }, { "predicate": { "level": 0.7500 }, "model": "mrmod:item/darkness_12" }, { "predicate": { "level": 0.8125 }, "model": "mrmod:item/darkness_13" }, { "predicate": { "level": 0.8750 }, "model": "mrmod:item/darkness_14" }, { "predicate": { "level": 0.9375 }, "model": "mrmod:item/darkness_15" }, { "predicate": { "level": -0.0625 }, "model": "mrmod:item/darkness_01" }, { "predicate": { "level": -0.1250 }, "model": "mrmod:item/darkness_02" }, { "predicate": { "level": -0.1875 }, "model": "mrmod:item/darkness_03" }, { "predicate": { "level": -0.2500 }, "model": "mrmod:item/darkness_04" }, { "predicate": { "level": -0.3125 }, "model": "mrmod:item/darkness_05" }, { "predicate": { "level": -0.3750 }, "model": "mrmod:item/darkness_06" }, { "predicate": { "level": -0.4375 }, "model": "mrmod:item/darkness_07" }, { "predicate": { "level": -0.5000 }, "model": "mrmod:item/darkness_08" }, { "predicate": { "level": -0.5625 }, "model": "mrmod:item/darkness_09" }, { "predicate": { "level": -0.6250 }, "model": "mrmod:item/darkness_10" }, { "predicate": { "level": -0.6875 }, "model": "mrmod:item/darkness_11" }, { "predicate": { "level": -0.7500 }, "model": "mrmod:item/darkness_12" }, { "predicate": { "level": -0.8125 }, "model": "mrmod:item/darkness_13" }, { "predicate": { "level": -0.8750 }, "model": "mrmod:item/darkness_14" }, { "predicate": { "level": -0.9375 }, "model": "mrmod:item/darkness_15" } ] } i think the problem is getting the predicate to work
  15. i fixed it now. there was a different never boolean somewhere in the blocks class private static Boolean never(BlockState p_50779_, BlockGetter p_50780_, BlockPos p_50781_, EntityType<?> p_50782_) { return (boolean) false; }
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