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acaiberii

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  1. Darn, okay then. I thought the ClientChatEvent was universal and only hooked into messages in the InGameHud. Thanks anyway.
  2. private void handlePower(String power, boolean isFromCo, ClientChatEvent event) { switch (power) { case "immortality": event.setCanceled(true); if (isFromCo) { Minecraft.getInstance().gui.getChat().addMessage(new TextComponent("[HellSchool] " + event.getPlayer() + " went immortal!")); /// ^ not a method, so how do I get the player sending the message? } } } @SubscribeEvent private void onChatMessage(ClientChatEvent event) { boolean isFromCo = event.getOriginalMessage().contains("[CO-OWNER]"); Pattern pattern = Pattern.compile("\\*uses (.*?)\\*"); if (pattern.matcher(event.getOriginalMessage()).find()) { String power = pattern.matcher(event.getOriginalMessage()).replaceAll("$1").replace("*uses ", "").replace("*", ""); this.handlePower(power, isFromCo, event); } } These are the methods I'm using to subscribe to the ClientChatEvent, the comments explain what's going on. I need to get the player to identify the chat message's sender and add that message to the player's personal chat messages.

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