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Ore veins generating too big
So I'm trying to make an ore generate in the end, and the veins are generating in huge sizes which are not desired. The first screenshot refers to a test where I set the max vein size to 3, and the second screenshot when I set it to 1. Screenshots public class ModOreGeneration { public static void generateOres(final BiomeLoadingEvent event){ for(OreType ore: OreType.values()){ OreFeatureConfig oreFeatureConfig = new OreFeatureConfig( new BlockMatchRuleTest(Blocks.END_STONE), ore.getBlock().get().defaultBlockState(), ore.getMaxHeight() ); ConfiguredPlacement<TopSolidRangeConfig> configuredPlacement = Placement.RANGE.configured( new TopSolidRangeConfig(ore.getMinHeight(),ore.getMinHeight(), ore.getMaxHeight()) ); ConfiguredFeature<?,?> oreFeature = registerOreFeature(ore, oreFeatureConfig,configuredPlacement); event.getGeneration().addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, oreFeature); } } private static ConfiguredFeature<?,?> registerOreFeature(OreType ore, OreFeatureConfig oreFeatureConfig, ConfiguredPlacement configuredPlacement){ return Registry.register(WorldGenRegistries.CONFIGURED_FEATURE, ore.getBlock().get().getRegistryName(), Feature.ORE.configured(oreFeatureConfig).decorated(configuredPlacement).squared().count(ore.getMaxVeinSize())); } } public enum OreType { RUMBANITE(Lazy.of(ModBlocks.RUMBANITE_ORE),1,15,40); private final Lazy<Block> block; private final int maxVeinSize; private final int minHeight; private final int maxHeight; OreType(Lazy<Block> block, int maxVeinSize, int minHeight, int maxHeight) { this.block = block; this.maxVeinSize = maxVeinSize; this.minHeight = minHeight; this.maxHeight = maxHeight; } public Lazy<Block> getBlock() { return block; } public int getMaxVeinSize() { return maxVeinSize; } public int getMinHeight() { return minHeight; } public int getMaxHeight() { return maxHeight; } public static OreType get(Block block){ for(OreType ore : values()){ if(block == ore.block){ return ore; } } return null; } }
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Mod has failed to load correctly (java.lang.StackOverflowError: null)
I've recently done some refactoring due to my first mod being very unorganized in terms of folders and file locations, and when I try to run the mod to see if I've done something wrong I get this error: Mod has failed to load correctly (java.lang.StackOverflowError: null) java.lang.StackOverflowError: null at net.roggyman01.rumbamod.blocks.ModBlocks.register(ModBlocks.java:51) ~[?:?] The log seems to be pointing at my modBlocks register method public static void register(IEventBus eventBus){ register(eventBus); //Line 51 } Could someone help me out?
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1.16.5 Tile Entity not dropping contents
public void onRemove(BlockState state, World world, BlockPos pos, BlockState blockState, boolean b) { if (!state.is(blockState.getBlock())) { TileEntity tileentity = world.getBlockEntity(pos); if (tileentity instanceof ITickableTileEntity) { InventoryHelper.dropContents(world, pos, (ITickableTileEntity) tileentity); world.updateNeighbourForOutputSignal(pos, this); } super.onRemove(state, world, pos, blockState, b); } } Does this look good then?
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1.16.5 Tile Entity not dropping contents
No, it implements ITickableTileEntity I know basic java, but I'm new to forge developing
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1.16.5 Tile Entity not dropping contents
So should it be ... ? if (tileentity instanceof IItemHandler) {
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1.16.5 Tile Entity not dropping contents
public class BasicGemFusionBenchTile extends TileEntity implements ITickableTileEntity { private final ItemStackHandler itemHandler = createHandler(); private final LazyOptional<IItemHandler> handler = LazyOptional.of(() -> itemHandler); public BasicGemFusionBenchTile(TileEntityType<?> tileEntityTypeIn) { super(tileEntityTypeIn); } public BasicGemFusionBenchTile() { this(ModTileEntities.BASIC_GEM_FUSION_BENCH_TILE.get()); } @Override public void load(BlockState state, CompoundNBT nbt) { itemHandler.deserializeNBT(nbt.getCompound("inv")); super.load(state, nbt); } @Override public CompoundNBT save(CompoundNBT compound) { compound.put("inv", itemHandler.serializeNBT()); return super.save(compound); } private ItemStackHandler createHandler(){ return new ItemStackHandler(4){ @Override protected void onContentsChanged(int slot){ setChanged(); } @Override public boolean isItemValid(int slot, @Nonnull ItemStack stack) { switch (slot){ case 0: return stack.getItem().is(ModTags.Items.PRIMITIVE_GEMS); case 1: return stack.getItem().is(ModTags.Items.PRIMITIVE_GEMS); case 2: return stack.getItem() == Items.BLAZE_POWDER; case 3: return stack.getItem() == ModItems.PERIDOT.get() || stack.getItem() == ModItems.SUGILITE.get()|| stack.getItem() == ModItems.AMBER.get(); default: return false; } } @Nonnull @Override public ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate) { if (!isItemValid(slot,stack)){ return stack; } return super.insertItem(slot, stack, simulate); } }; } @Nonnull @Override public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { if(cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { return handler.cast(); } return super.getCapability(cap, side); } public void craft(){ Inventory inv = new Inventory(itemHandler.getSlots()); for (int i = 0; i < itemHandler.getSlots(); i++) { inv.setItem(i, itemHandler.getStackInSlot(i)); } Optional<BasicGemFusionBenchRecipe> recipe = level.getRecipeManager() .getRecipeFor(ModRecipeTypes.FUSION_RECIPE, inv, level); recipe.ifPresent(iRecipe ->{ ItemStack output = iRecipe.getResultItem(); craftTheItem(output); setChanged(); }); } private void craftTheItem(ItemStack output) { itemHandler.extractItem(0,1,false); itemHandler.extractItem(1,1,false); itemHandler.extractItem(2,1,false); //blaze powder itemHandler.insertItem(3,output,false); //result } @Override public void tick() { if(level.isClientSide()){ return; } craft(); } }
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1.16.5 Tile Entity not dropping contents
I'm experimenting with tile entities, and checked the vanilla source code to see examples for making a block tile entity drop its contents on break, I'm using this method, any ideas why it isn't working? public void onRemove(BlockState state, World world, BlockPos pos, BlockState blockState, boolean b) { if (!state.is(blockState.getBlock())) { TileEntity tileentity = world.getBlockEntity(pos); if (tileentity instanceof IInventory) { InventoryHelper.dropContents(world, pos, (IInventory) tileentity); world.updateNeighbourForOutputSignal(pos, this); } super.onRemove(state, world, pos, blockState, b); } }
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Can't add more than two slots to Container 1.16.5
I got it working just fine, thank you for your help!
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Can't add more than two slots to Container 1.16.5
I can't find any recent information about that, how do I do that?
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Can't add more than two slots to Container 1.16.5
Tried it in a new world, now it works, thank you. But when I try to shift+click items in and out of the bench, it crashes once again
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Can't add more than two slots to Container 1.16.5
java.lang.RuntimeException: Slot 2 not in valid range - [0,2) at net.minecraftforge.items.ItemStackHandler.validateSlotIndex(ItemStackHandler.java:221) ~[forge:?] {re:classloading} at net.minecraftforge.items.ItemStackHandler.getStackInSlot(ItemStackHandler.java:73) ~[forge:?] {re:classloading} at net.minecraftforge.items.SlotItemHandler.getItem(SlotItemHandler.java:54) ~[forge:?] {re:classloading} at net.minecraft.inventory.container.Container.getItems(Container.java:112) ~[forge:?] {re:classloading} at net.minecraft.inventory.container.Container.addSlotListener(Container.java:98) ~[forge:?] {re:classloading} at net.minecraftforge.fml.network.NetworkHooks.openGui(NetworkHooks.java:232) ~[forge:?] {re:classloading} at net.minecraftforge.fml.network.NetworkHooks.openGui(NetworkHooks.java:192) ~[forge:?] {re:classloading} at net.roggyman.forceofgems.block.custom.BasicGemFusionBenchBlock.use(BasicGemFusionBenchBlock.java:46) ~[?:?] {re:classloading} at net.minecraft.block.AbstractBlock$AbstractBlockState.use(AbstractBlock.java:640) ~[forge:?] {re:classloading} at net.minecraft.server.management.PlayerInteractionManager.useItemOn(PlayerInteractionManager.java:338) ~[forge:?] {re:classloading} at net.minecraft.network.play.ServerPlayNetHandler.handleUseItemOn(ServerPlayNetHandler.java:958) ~[forge:?] {re:classloading} at net.minecraft.network.play.client.CPlayerTryUseItemOnBlockPacket.handle(CPlayerTryUseItemOnBlockPacket.java:36) ~[forge:?] {re:classloading} at net.minecraft.network.play.client.CPlayerTryUseItemOnBlockPacket.handle(CPlayerTryUseItemOnBlockPacket.java:12) ~[forge:?] {re:classloading} at net.minecraft.network.PacketThreadUtil.lambda$ensureRunningOnSameThread$0(PacketThreadUtil.java:19) ~[forge:?] {re:classloading} at net.minecraft.util.concurrent.TickDelayedTask.run(TickDelayedTask.java:17) ~[forge:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.doRunTask(ThreadTaskExecutor.java:136) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.RecursiveEventLoop.doRunTask(RecursiveEventLoop.java:22) ~[forge:?] {re:classloading} at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:734) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:159) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.pollTask(ThreadTaskExecutor.java:109) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:717) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:711) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.util.concurrent.ThreadTaskExecutor.managedBlock(ThreadTaskExecutor.java:119) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:697) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:646) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:232) ~[forge:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:748) [?:1.8.0_202] {} [10:43:30] [Server thread/FATAL] [ne.mi.co.ForgeMod/]: Preparing crash report with UUID 5a43420c-a45c-405d-83b9-787646112246 [10:43:30] [Server thread/ERROR] [minecraft/MinecraftServer]: Encountered an unexpected exception net.minecraft.crash.ReportedException: Ticking entity at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:855) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:787) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.integrated.IntegratedServer.tickServer(IntegratedServer.java:78) ~[forge:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:642) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:232) ~[forge:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:748) [?:1.8.0_202] {} Caused by: java.lang.RuntimeException: Slot 2 not in valid range - [0,2) at net.minecraftforge.items.ItemStackHandler.validateSlotIndex(ItemStackHandler.java:221) ~[forge:?] {re:classloading} at net.minecraftforge.items.ItemStackHandler.getStackInSlot(ItemStackHandler.java:73) ~[forge:?] {re:classloading} at net.minecraftforge.items.SlotItemHandler.getItem(SlotItemHandler.java:54) ~[forge:?] {re:classloading} at net.minecraft.inventory.container.Container.broadcastChanges(Container.java:120) ~[forge:?] {re:classloading} at net.minecraft.entity.player.ServerPlayerEntity.tick(ServerPlayerEntity.java:360) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerWorld.tickNonPassenger(ServerWorld.java:611) ~[forge:?] {re:classloading} Caused by: java.lang.RuntimeException: Slot 2 not in valid range - [0,2) at net.minecraft.world.World.guardEntityTick(World.java:554) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerWorld.tick(ServerWorld.java:404) ~[forge:?] {re:classloading} at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:851) ~[forge:?] {re:classloading,pl:accesstransformer:B} ... 5 more [10:43:30] [Server thread/ERROR] [minecraft/MinecraftServer]: This crash report has been saved to: C:\Users\Usuari\Desktop\RUMBA\modding\Force Of Gems\run\.\crash-reports\crash-2022-01-31_10.43.30-server.txt [10:43:30] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping server [10:43:30] [Server thread/INFO] [minecraft/MinecraftServer]: Saving players [10:43:30] [Server thread/INFO] [minecraft/ServerPlayNetHandler]: Dev lost connection: Disconnected [10:43:30] [Server thread/INFO] [minecraft/MinecraftServer]: Dev left the game [10:43:30] [Server thread/ERROR] [minecraft/MinecraftServer]: Exception stopping the server java.lang.IllegalStateException: Removing entity while ticking! at net.minecraft.world.server.ServerWorld.removeEntity(ServerWorld.java:947) ~[forge:?] {re:classloading} at net.minecraft.world.server.ServerWorld.removePlayer(ServerWorld.java:968) ~[forge:?] {re:classloading} at net.minecraft.world.server.ServerWorld.removePlayerImmediately(ServerWorld.java:964) ~[forge:?] {re:classloading} at net.minecraft.server.management.PlayerList.remove(PlayerList.java:339) ~[forge:?] {re:classloading} at net.minecraft.network.play.ServerPlayNetHandler.onDisconnect(ServerPlayNetHandler.java:1021) ~[forge:?] {re:classloading} at net.minecraft.network.NetworkManager.handleDisconnection(NetworkManager.java:368) ~[forge:?] {re:classloading} at net.minecraft.util.concurrent.ThreadTaskExecutor.executeBlocking(ThreadTaskExecutor.java:72) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.network.play.ServerPlayNetHandler.disconnect(ServerPlayNetHandler.java:296) ~[forge:?] {re:classloading} at net.minecraft.server.management.PlayerList.removeAll(PlayerList.java:742) ~[forge:?] {re:classloading} at net.minecraft.server.MinecraftServer.stopServer(MinecraftServer.java:557) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.integrated.IntegratedServer.stopServer(IntegratedServer.java:167) ~[forge:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:679) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:232) ~[forge:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:748) [?:1.8.0_202] {} [10:43:30] [Render thread/INFO] [STDOUT/]: [net.minecraft.util.registry.Bootstrap:realStdoutPrintln:123]: ---- Minecraft Crash Report ---- // My bad. Time: 31/01/22 10:43 Description: Ticking entity java.lang.RuntimeException: Slot 2 not in valid range - [0,2) at net.minecraftforge.items.ItemStackHandler.validateSlotIndex(ItemStackHandler.java:221) ~[forge:?] {re:classloading} at net.minecraftforge.items.ItemStackHandler.getStackInSlot(ItemStackHandler.java:73) ~[forge:?] {re:classloading} at net.minecraftforge.items.SlotItemHandler.getItem(SlotItemHandler.java:54) ~[forge:?] {re:classloading} at net.minecraft.inventory.container.Container.broadcastChanges(Container.java:120) ~[forge:?] {re:classloading} at net.minecraft.entity.player.ServerPlayerEntity.tick(ServerPlayerEntity.java:360) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerWorld.tickNonPassenger(ServerWorld.java:611) ~[forge:?] {re:classloading} at net.minecraft.world.World.guardEntityTick(World.java:554) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerWorld.tick(ServerWorld.java:404) ~[forge:?] {re:classloading} at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:851) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:787) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.integrated.IntegratedServer.tickServer(IntegratedServer.java:78) ~[forge:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:642) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:232) ~[forge:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:748) ~[?:1.8.0_202] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at net.minecraftforge.items.ItemStackHandler.validateSlotIndex(ItemStackHandler.java:221) ~[forge:?] {re:classloading} at net.minecraftforge.items.ItemStackHandler.getStackInSlot(ItemStackHandler.java:73) ~[forge:?] {re:classloading} at net.minecraftforge.items.SlotItemHandler.getItem(SlotItemHandler.java:54) ~[forge:?] {re:classloading} at net.minecraft.inventory.container.Container.broadcastChanges(Container.java:120) ~[forge:?] {re:classloading} at net.minecraft.entity.player.ServerPlayerEntity.tick(ServerPlayerEntity.java:360) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerWorld.tickNonPassenger(ServerWorld.java:611) ~[forge:?] {re:classloading} -- Entity being ticked -- Details: Entity Type: minecraft:player (net.minecraft.entity.player.ServerPlayerEntity) Entity ID: 156 Entity Name: Dev Entity's Exact location: 17.61, 13.00, 255.41 Entity's Block location: World: (17,13,255), Chunk: (at 1,0,15 in 1,15; contains blocks 16,0,240 to 31,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Entity's Momentum: 0.00, -0.08, 0.00 Entity's Passengers: [] Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at net.minecraft.world.World.guardEntityTick(World.java:554) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.server.ServerWorld.tick(ServerWorld.java:404) ~[forge:?] {re:classloading} -- Affected level -- Details: All players: 1 total; [ServerPlayerEntity['Dev'/156, l='ServerLevel[New World]', x=17.61, y=13.00, z=255.41]] Chunk stats: ServerChunkCache: 3118 Level dimension: minecraft:overworld Level spawn location: World: (-256,66,128), Chunk: (at 0,4,0 in -16,8; contains blocks -256,0,128 to -241,255,143), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 12315 game time, 12315 day time Level name: New World Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Level weather: Rain time: 153512 (now: false), thunder time: 26909 (now: false) Known server brands: forge Level was modded: true Level storage version: 0x04ABD - Anvil Stacktrace: at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:851) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:787) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.integrated.IntegratedServer.tickServer(IntegratedServer.java:78) ~[forge:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:642) ~[forge:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:232) ~[forge:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:748) ~[?:1.8.0_202] {}
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Can't add more than two slots to Container 1.16.5
Yes, so why won't it let me add the 3 slots I previously mentioned?
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Can't add more than two slots to Container 1.16.5
public class BasicGemFusionBenchTile extends TileEntity { private final ItemStackHandler itemHandler = createHandler(); private final LazyOptional<IItemHandler> handler = LazyOptional.of(() -> itemHandler); public BasicGemFusionBenchTile(TileEntityType<?> tileEntityTypeIn) { super(tileEntityTypeIn); } public BasicGemFusionBenchTile() { this(ModTileEntities.BASIC_GEM_FUSION_BENCH_TILE.get()); } @Override public void load(BlockState state, CompoundNBT nbt) { itemHandler.deserializeNBT(nbt.getCompound("inv")); super.load(state, nbt); } @Override public CompoundNBT save(CompoundNBT compound) { compound.put("inv", itemHandler.serializeNBT()); return super.save(compound); } private ItemStackHandler createHandler(){ return new ItemStackHandler(3){ @Override protected void onContentsChanged(int slot){ setChanged(); gemsCombined(); } @Override public boolean isItemValid(int slot, @Nonnull ItemStack stack) { switch (slot){ case 0: return stack.getItem() == ModItems.HEAVYSTONE.get() || stack.getItem() == ModItems.SWIFTSTONE.get() || stack.getItem() == ModItems.FIRESTONE.get(); case 1: return stack.getItem() == ModItems.HEAVYSTONE.get() || stack.getItem() == ModItems.SWIFTSTONE.get() || stack.getItem() == ModItems.FIRESTONE.get(); case 2: return stack.getItem() == Items.BLAZE_POWDER; default: return false; } } @Nonnull @Override public ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate) { if (!isItemValid(slot,stack)){ return stack; } return super.insertItem(slot, stack, simulate); } }; } @Nonnull @Override public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { if(cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { return handler.cast(); } return super.getCapability(cap, side); } public void gemsCombined(){ Item slot1 = this.itemHandler.getStackInSlot(0).getItem(); Item slot2 = this.itemHandler.getStackInSlot(1).getItem(); if((slot1 == ModItems.FIRESTONE.get() && slot2 == ModItems.HEAVYSTONE.get()) || (slot2 == ModItems.FIRESTONE.get() && slot1 == ModItems.HEAVYSTONE.get())){ //SUGILITE } else if ((slot1 == ModItems.SWIFTSTONE.get() && slot2 == ModItems.HEAVYSTONE.get()) || (slot2 == ModItems.SWIFTSTONE.get() && slot1 == ModItems.HEAVYSTONE.get())){ //PERIDOT } else if((slot1 == ModItems.FIRESTONE.get() && slot2 == ModItems.SWIFTSTONE.get()) || (slot2 == ModItems.FIRESTONE.get() && slot1 == ModItems.SWIFTSTONE.get())){ //AMBER } else{ //eh } } }
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Can't add more than two slots to Container 1.16.5
Changed the value to 3, and still doesn't seem to work
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Can't add more than two slots to Container 1.16.5
How can I change that value?
IPS spam blocked by CleanTalk.