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Padder

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Everything posted by Padder

  1. Did you mean? world.getDimension() == World.OVERWORLD;
  2. diesieben07 What are you recommending instead of it. I try to be clear as possible: I want to have a function or variable, which is telling me in which dimension I are. // 1.16.5 world.getDimension() == RegistryKey.getOrCreateKey(Registry.WORLD_KEY, new ResourceLocation("overworld")) // 1.17.1 world.dimension() == ResourceKey.create(Registry.DIMENSION_REGISTRY, new ResourceLocation("overworld")) This is working after more than 12 hours of searching, and now you are telling me I should not use it. I dont want to get hints to find that on my own. I want to get a clear answer. Which function.. which variable.. which statement can I use to get programmatically the dimension (or dimension ID) of the player? Your hint with World#dimension() wasn't wrong, but my solution with that hint seems to be wrong. So please be clear! Or tell me where I should ask for it.
  3. Ok. Then working with getDimensionKey() - This returns a RegistryKey<World> so i looked up how the dimensions are saved in this method. Found: RegistryKey.getOrCreateKey(Registry.WORLD_KEY, new ResourceLocation("overworld")); (as an example for "overworld") So I compared wordl.getDimensionKey() === RegistryKey.getOrCreateKey(...) This is a working! Now my api gets to know in which dimension I am. Great Thank you diesieben07 ^^ Have a nice day.
  4. I am working in Java.. but I don't know how to use World#dimension();. For all years working with Java it seems syntactically wrong .And my IDE does not like it either. Please tell me more, about it. To give you more input, how I am using it: ClientWorld world = Minecraft.getInstance().world; assert world != null; worldTime = world.getDayTime(); isDayTime = world.isDaytime(); rainStrength = world.rainingStrength; isRaining = world.isRaining(); dimensionID ....... I have world.getDimensionKey() --- return RegestryKey<World> world.getDimensionType() --- return DimensionType world.getDimensionRenderInfo() --- return DimensionRenderInfo Hope this helps.
  5. @diesieben07 I need the numerical ID because I provide an API with a lot of minecraft data (for example the dimension). I do not have the know how to change the API so i have to send it the data he wants to get (and yes the api is outdated, otherwise I do not have to update the mod on my own). The API is for minecraft vanilla only. It will not have support for added dimensions in mods and thats why I will just need "overworld", "the_end" and "the_nether". That is what I am asking for. How to get the current dimension? I assign the "ID" on my own.
  6. Hello Helper and Reader, I am prepairing a litle mod for myself. This mod works from version 1.7.10 up to 1.15.2 at the current time. I am prepairing now version 1.16.5 and after it 1.17.1 and 1.18.1. I have now a problem with the dimension ID. Version <1.15.2 I used: dimensionID = world.dimension.getType().getId(); thats it. As I read correctly. Version 1.16+ does not provide the ID as it anymore. So I need to find a workaround. Something like: switch (world.getDimensionType().getLocation().getPath()) { case "overworld": dimensionID = 0; case "the_nether": dimensionID = -1; case "the_end": dimensionID = 1; } Or: if (world.getDimensionKey().getLocation() == DimensionType.OVERWORLD_ID) { dimensionID = 0; } else if (world.getDimensionKey().getLocation() == DimensionType.THE_NETHER_ID) { dimensionID = -1; } else if (world.getDimensionKey().getLocation() == DimensionType.THE_END_ID) { dimensionID = 1; } The goal is to have the variable dimensionID assigned to the ID of the dimension. May you show me a working version? I would be very thankful if you can show me a working version for 1.17.1 and 1.18.1 if they differ to much. Yours sincerely Padder SOLUTION: world.getDimension() == World.OVERWORLD // OR World.END World.NETHER
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