public static final RegistryObject<Item> BLANT = register("blant",
() -> new Item(new Item.Properties().tab(ZioloMod.ZIOLO_TAB)
.food(new FoodProperties.Builder().nutrition(6).saturationMod(4.5f).alwaysEat()
.effect(() -> new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 4000, 3), 1f)
.effect(() -> new MobEffectInstance(MobEffects.JUMP, 4000, 3), 1f)
.effect(() -> new MobEffectInstance(MobEffects.REGENERATION, 4000, 3), 1f).build().)));
Here's code of one of my items, it's supposted to show particles while eating but I have no idea how should I do that.
Can anyone help?๐