this is the script for just the mod in general:
package net.CraftsofTime.mod;
import net.CraftsofTime.mod.blocks.StoneofTime;
import net.CraftsofTime.mod.items.CTItems;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
@Mod(modid = CraftsofTime.modid, version = CraftsofTime.version)
public class CraftsofTime {
public static final String modid = "CraftsofTime";
public static final String version = "Alpha v0.1";
public static Item itemSteelIngot;
public static Block blockStoneofTime;
@EventHandler
public void PreInit(FMLPreInitializationEvent preEvent){
itemSteelIngot = new CTItems().setUnlocalizedName("Steel Ingot");
GameRegistry.registerItem(itemSteelIngot, "Steel Ingot");
blockStoneofTime = new StoneofTime(Material.rock).setBlockName("Stone of Time");
GameRegistry.registerBlock(blockStoneofTime, "Stone of Time");
}
@EventHandler
public void Init(FMLInitializationEvent event){
}
@EventHandler
public void PostInit(FMLPostInitializationEvent postEvent){
}
}