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hosker666

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  1. BUMP! someone must be able to help me!
  2. I know this has been asked before but after using advice in different threads I finally created a new generator class that compiled with no errors but it makes my client Black-screen on load... the mod works fine before i added the generation code. [spoiler=Generator Class] package net.minecraft.src; import java.util.Random; import net.minecraft.world.World; import net.minecraft.world.chunk.IChunkProvider; import cpw.mods.fml.common.IWorldGenerator; public class OreGeneration implements IWorldGenerator { @Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { switch(world.provider.dimensionId) { case 1: generateEnd(world, random, chunkX * 16, chunkZ * 16); break; case 0: generateOverworld(world, random, chunkX * 16, chunkZ * 16); break; case -1: generateNether(world, random, chunkX * 16, chunkZ * 16); break; } } private void generateNether(World world, Random random, int X, int Z) { for(int i = 0; i < 1; i++) { int randX = X + random.nextInt(16); int randY = random.nextInt(20); int randZ = Z + random.nextInt(16); (new WorldGenMinableNether(mod_soliteOre.block.blockID, 1)).generate(world, random, randX, randY, randZ); } } private void generateOverworld(World world, Random random, int X, int Z) { } private void generateEnd(World world, Random random, int X, int Z) { } } and then the ore that i want to generate in the nether: [spoiler=Ore Class] package net.minecraft.src; import cpw.*; import cpw.mods.*; import cpw.mods.fml.*; import cpw.mods.fml.client.*; import cpw.mods.fml.client.modloader.*; import cpw.mods.fml.client.registry.*; import cpw.mods.fml.common.*; import cpw.mods.fml.common.asm.*; import cpw.mods.fml.common.asm.transformers.*; import cpw.mods.fml.common.discovery.*; import cpw.mods.fml.common.discovery.asm.*; import cpw.mods.fml.common.event.*; import cpw.mods.fml.common.functions.*; import cpw.mods.fml.common.modloader.*; import cpw.mods.fml.common.network.*; import cpw.mods.fml.common.registry.*; import cpw.mods.fml.common.toposort.*; import cpw.mods.fml.common.versioning.*; import cpw.mods.fml.relauncher.*; import cpw.mods.fml.server.*; import ibxm.*; import net.*; import net.minecraft.*; import net.minecraft.block.*; import net.minecraft.block.material.*; import net.minecraft.client.*; import net.minecraft.client.audio.*; import net.minecraft.client.entity.*; import net.minecraft.client.gui.*; import net.minecraft.client.gui.achievement.*; import net.minecraft.client.gui.inventory.*; import net.minecraft.client.model.*; import net.minecraft.client.multiplayer.*; import net.minecraft.client.particle.*; import net.minecraft.client.renderer.*; import net.minecraft.client.renderer.culling.*; import net.minecraft.client.renderer.entity.*; import net.minecraft.client.renderer.texturefx.*; import net.minecraft.client.renderer.tileentity.*; import net.minecraft.client.settings.*; import net.minecraft.client.texturepacks.*; import net.minecraft.command.*; import net.minecraft.crash.*; import net.minecraft.creativetab.*; import net.minecraft.dispenser.*; import net.minecraft.enchantment.*; import net.minecraft.entity.*; import net.minecraft.entity.ai.*; import net.minecraft.entity.boss.*; import net.minecraft.entity.effect.*; import net.minecraft.entity.item.*; import net.minecraft.entity.monster.*; import net.minecraft.entity.passive.*; import net.minecraft.entity.player.*; import net.minecraft.entity.projectile.*; import net.minecraft.inventory.*; import net.minecraft.item.*; import net.minecraft.item.crafting.*; import net.minecraft.nbt.*; import net.minecraft.network.*; import net.minecraft.network.packet.*; import net.minecraft.network.rcon.*; import net.minecraft.pathfinding.*; import net.minecraft.potion.*; import net.minecraft.profiler.*; import net.minecraft.server.*; import net.minecraft.server.dedicated.*; import net.minecraft.server.gui.*; import net.minecraft.server.integrated.*; import net.minecraft.server.management.*; import net.minecraft.src.*; import net.minecraft.stats.*; import net.minecraft.tileentity.*; import net.minecraft.util.*; import net.minecraft.village.*; import net.minecraft.world.*; import net.minecraft.world.biome.*; import net.minecraft.world.chunk.*; import net.minecraft.world.chunk.storage.*; import net.minecraft.world.demo.*; import net.minecraft.world.gen.*; import net.minecraft.world.gen.feature.*; import net.minecraft.world.gen.layer.*; import net.minecraft.world.gen.structure.*; import net.minecraft.world.storage.*; import net.minecraftforge.*; import net.minecraftforge.classloading.*; import net.minecraftforge.client.*; import net.minecraftforge.client.event.*; import net.minecraftforge.client.event.sound.*; import net.minecraftforge.common.*; import net.minecraftforge.event.*; import net.minecraftforge.event.entity.*; import net.minecraftforge.event.entity.item.*; import net.minecraftforge.event.entity.living.*; import net.minecraftforge.event.entity.minecart.*; import net.minecraftforge.event.entity.player.*; import net.minecraftforge.event.terraingen.*; import net.minecraftforge.event.world.*; import net.minecraftforge.liquids.*; import net.minecraftforge.oredict.*; import net.minecraftforge.transformers.*; import paulscode.*; import paulscode.sound.*; import paulscode.sound.codecs.*; import java.util.Random; public class mod_soliteOre extends BaseMod{ public mod_soliteOre(){} public static BlockSoliteOre block; public void load(){ ModLoader.registerBlock(block); ModLoader.addName(block, "Solite Ore"); GameRegistry.registerWorldGenerator(new OreGeneration()); } public String getVersion(){ return "1.0"; } static{ block = (BlockSoliteOre)(new BlockSoliteOre(173, 1).setHardness(50.0F) .setResistance(50.0F) .setLightValue(0.0F) .setBlockName("Solite Ore") .setLightOpacity(0) .setStepSound(Block.soundStoneFootstep) .setCreativeTab(CreativeTabs.tabBlock) .setRequiresSelfNotify() );block.blockIndexInTexture=block.a1; block.setBlockBounds(0.0F,0.0F,0.0F,1.0F,1.0F,1.0F); MinecraftForge.setBlockHarvestLevel(block, "pickaxe", 0); } public void generateNether(World world, java.util.Random rand, int chunkX, int chunkZ){ for(int i = 0; i < 1; i++){ int randPosX = chunkX + rand.nextInt(16); int randPosY = rand.nextInt(44)+0; int randPosZ = chunkZ + rand.nextInt(16); (new WorldGenMinableNether(mod_soliteOre.block.blockID, 16)).generate(world, rand, randPosX, randPosY, randPosZ); } } static class BlockSoliteOre extends Block { int a1 = 0,a2 = 0,a3 = 0,a4 = 0,a5 = 0,a6 = 0; boolean red = false; protected BlockSoliteOre(int i, int j) { super(i, j, Material.iron); a1 = 7; a2 = 7; a3 = 7; a4 = 7; a5 = 7; a6 = 7; } public boolean isPoweringTo(IBlockAccess blockAccess, int i, int j, int k, int l){ return red; } public int getBlockTextureFromSide(int i){ if (i == 0) return a1; else if (i == 1) return a2; else if (i == 2) return a3; else if (i == 3) return a4; else if (i == 4) return a5; else if (i == 5) return a6; else return a1; } public String getTextureFile(){return "/gemstones.png";} public int getRenderType(){ return 0; } public int tickRate() { return 10; } public int quantityDropped(Random par1Random){ return 1; } public int idDropped(int par1, Random par2Random, int par3){ return mod_solitePowder.block.itemID; } } } why is this crashing my client? and how do i fix it? it doesnt drop a log, but i tried using the "test" feature in MCPatcher (I don't normally launch my client with MCPatcher) this is what the log says from there: [spoiler=On Launch]
  3. haha how did you fix the crashing on entering the nether?

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