During the load() method, BlockEntity.level is always null.. which means I cannot use it to get the MinecraftServer(Level#getServer), which means I cannot get the data I need when loading, causing it so when I rejoin the world(or Ig reload the chunk, never tried), Some data about my block is not saved... How can I get around this?
What I need is:
The MinecraftServer instance, which I thought of getting using BlockEntity.level, but it is null during the BlockEntity#load method