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NecroDante

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Everything posted by NecroDante

  1. Sounds great then, if so, people wont have to rely so much on launchers and then be stuck and have to re-install all over again.
  2. Sounds great then, if so, people wont have to rely so much on launchers and then be stuck and have to re-install all over again.
  3. Im refering to the .jar and .zip files that FML downloads from the web. I was reading a few posts where people get a Fatal Error crash whenever FML is downloading the lib files from .jar and zip websites. I have a similar issue since my only source of internet is through WiFi on my phone.
  4. Would it be possible to add an internal archive for the ''lib'' files so that FML doesn't have to: Downloading http://such-n-such.com. I believe that this is the reason that FML has Fatal Errors when downloading library files, because when I try to go to http://files.minecraftforge.net/fmllibs.scala for example, it isn't an official webpage. Maybe FML has the same issue and that is why it fails. This would also allow people with no internet access to play as well.
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