
mad-murdock
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[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
Also, FYI, the FTB Ultimate pack should be updating to 1.5.1 within the next week or so, sans RP2. very off-topic, but i would love that. watch direwolf20's videos, i guess, there still has some work to be done on forge2 and all the mods, but its coming along quiet well. of course we will upgrade as soon as an upgrade is available. we play FTB since beta and mods since tekkit. the only downside to modding is, if you have to do it yourself, syncing blocks and between-mod-stuff in configs and fiddling with clients you have to hand to (female) users or tell them to update their .zip files. modpacks are a blessing imho. if one day, we can add/update mods server side and the changes will be auto-transfered to the client, i will love that. anyway, where did you have the "ultimate in 2 weeks" info from? just curious about git: it was just my personal impression and opinion, and i knew, its under testing on your side (: no offense intended. -
[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
Also, FYI, the FTB Ultimate pack should be updating to 1.5.1 within the next week or so, sans RP2. very off-topic, but i would love that. watch direwolf20's videos, i guess, there still has some work to be done on forge2 and all the mods, but its coming along quiet well. of course we will upgrade as soon as an upgrade is available. we play FTB since beta and mods since tekkit. the only downside to modding is, if you have to do it yourself, syncing blocks and between-mod-stuff in configs and fiddling with clients you have to hand to (female) users or tell them to update their .zip files. modpacks are a blessing imho. if one day, we can add/update mods server side and the changes will be auto-transfered to the client, i will love that. anyway, where did you have the "ultimate in 2 weeks" info from? just curious about git: it was just my personal impression and opinion, and i knew, its under testing on your side (: no offense intended. -
[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
still running 1.4.7 until FTB gets updated. having a modpack with a easy to use launcher is a mandatory advantage - especially if women and non-nerds play on that server. anyway, good idea about the config. i will test that. about git - being a heavy git user for android development - i doubt its the right tool for the job. sure you have some kind of revision, but git was build for source - text - files and no so much for binaries. so your git directory will grow and grow for what? being able to jump back to any point in time? my users would kill me, if they lose more than one day (and so would i). having a snapshot of the last 3 days plus one of the last hour should be okay for nearly everything. we have about 10 active players, and connected players nearly 24/7. also, this git mechanism is buggy. i get that error i posted earlier maybe once a day. without any interference on my side. i added a script that checks the server log for this message and in case it finds it simply deletes the git directory. so, i am way better off with rsync for my needs. just my 0.02$ on this matter. edit: after so much criticism, let me say again, i am absolutely in love with the way you do "normal" backups. they run smooth in the background without creating any lag. love that! -
[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
still running 1.4.7 until FTB gets updated. having a modpack with a easy to use launcher is a mandatory advantage - especially if women and non-nerds play on that server. anyway, good idea about the config. i will test that. about git - being a heavy git user for android development - i doubt its the right tool for the job. sure you have some kind of revision, but git was build for source - text - files and no so much for binaries. so your git directory will grow and grow for what? being able to jump back to any point in time? my users would kill me, if they lose more than one day (and so would i). having a snapshot of the last 3 days plus one of the last hour should be okay for nearly everything. we have about 10 active players, and connected players nearly 24/7. also, this git mechanism is buggy. i get that error i posted earlier maybe once a day. without any interference on my side. i added a script that checks the server log for this message and in case it finds it simply deletes the git directory. so, i am way better off with rsync for my needs. just my 0.02$ on this matter. edit: after so much criticism, let me say again, i am absolutely in love with the way you do "normal" backups. they run smooth in the background without creating any lag. love that! -
[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
after a while of testing: I:maxDailyBackups=3 I:maxWeeklyBackups=2 this wont create weekly backups. probably because they get deleted since the daily ones are only 3 days long. just dont delete monday backups, if weekly backups is > 0 and problem is solved. also, to be quiet frankly, git snapshots suck. i love the (and will keep) the longterm bz2 backups, since they run so smooth and in the background without creating lag, that i dont want to miss them. still, i want to get rid of git, and replace it with a hourly rsync call. but i dont see any enabled=true option for the default backups. setting the time to a really high value might help, but thats not really what i want. any suggestion? btw - about rsync - i used it before, and its very very reliable. -
[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
after a while of testing: I:maxDailyBackups=3 I:maxWeeklyBackups=2 this wont create weekly backups. probably because they get deleted since the daily ones are only 3 days long. just dont delete monday backups, if weekly backups is > 0 and problem is solved. also, to be quiet frankly, git snapshots suck. i love the (and will keep) the longterm bz2 backups, since they run so smooth and in the background without creating lag, that i dont want to miss them. still, i want to get rid of git, and replace it with a hourly rsync call. but i dont see any enabled=true option for the default backups. setting the time to a really high value might help, but thats not really what i want. any suggestion? btw - about rsync - i used it before, and its very very reliable. -
[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
yepp, it was a git tracked directory inside the world directory. removed the .git and autocommit script, and everything is alright now. -
[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
could have seen that myself. of course, i didnt do any changes inside the backed up computer folder. for testing, i did the following: - delete backup - start new backup - wait till finished - start new backup again - get error as above - solved the dirty git directory by deleting the computer subdirectory and doing a commit - started backup - wait till finished - started backup again -> error the computer directory originates from the ComputerCraft mod. Inside, i use soft-links. is it possible, those cause the problem? edit: of course, i just remembered to have git controlling the computer/ directory with daily auto-commits. thats probably the source for error: git inside git. will exclude computer directory from snapshots and leave in longterm -
[1.5.2] ForgeBackup v1.1.2: Easy backups for SMP and SSP worlds
mad-murdock replied to monoxide's topic in Mods
First of all: Incredible mod - making backups without creating any lag! Now my problem: Incremental GIT backup wont work. It does work first time, but then, i get this error: https://dl.dropboxusercontent.com/u/16186798/temp/minecraftforum/2013-04-15_15.26.27.png[/img] my config: http://www.timelord.de/files/minecraft/forgebackup.html some git commands of interest: mc-ftb2@timelord:~/ftb2.gitbak/ftb2$ git log commit 7818f710cde42933aee9b8fd16bccf66e99e43a1 Author: ForgeBackup <[email protected]> Date: Mon Apr 15 12:29:12 2013 +0200 20130415-122009 mc-ftb2@timelord:~/ftb2.gitbak/ftb2$ git status # On branch master # Changed but not updated: # (use "git add <file>..." to update what will be committed) # (use "git checkout -- <file>..." to discard changes in working directory) # (commit or discard the untracked or modified content in submodules) # # modified: ftb2/computer (modified content) # no changes added to commit (use "git add" and/or "git commit -a") mc-ftb2@timelord:~/ftb2.gitbak/ftb2$ git branch * master so, what is this error message trying to tell me? using your backup with FTB ultimate pack btw - unmodified except for /tps command and your backup coremod. daily full backups seem to work - at least the first created a .tar.bz2 file just as expected.