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Kuri_pa

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  1. Thank you! It works now
  2. my ForgeSlider can't drag , it can only be click ,I'm not sure if I'm doing something wrong this is my Screen code public class MannequinScreen extends AbstractContainerScreen<MannequinMenu> { private EditBox NameBox; private final MannequinEntity mannequin; public final MannequinMenu menu; private ForgeSlider xRotationSlider; private ForgeSlider yRotationSlider; private ForgeSlider zRotationSlider; private ForgeSlider scaleSlider; private CycleButton<Part> partButton; private Part nowPart; private Rotations rotations; private float xMouse; private float yMouse; private static final ResourceLocation TEXTURE = new ResourceLocation(KpRandomThing.MODID, "textures/gui/mannequin.png"); public MannequinScreen(MannequinMenu container, Inventory inventory, Component text) { super(container, inventory, text); this.imageWidth = 176; this.imageHeight = 210; this.mannequin = container.mannequin; this.menu = container; } @Override public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks) { this.renderBackground(matrixStack); super.render(matrixStack, mouseX, mouseY, partialTicks); this.renderTooltip(matrixStack, mouseX, mouseY); this.xMouse = mouseX; this.yMouse = mouseY; } @Override protected void renderBg(PoseStack matrixStack, float partialTicks, int gx, int gy) { RenderSystem.setShaderColor(1, 1, 1, 1); RenderSystem.enableBlend(); RenderSystem.defaultBlendFunc(); RenderSystem.setShaderTexture(0, TEXTURE); GuiComponent.blit(matrixStack, this.leftPos, this.topPos, 0, 0, this.imageWidth, this.imageHeight, this.imageWidth, this.imageHeight); RenderSystem.disableBlend(); int width = (this.width - this.imageWidth) / 2; int height = (this.height - this.imageHeight) / 2; InventoryScreen.renderEntityInInventory(width + 46, height + 106, 30, (float) (width + 51) - this.xMouse, (float) (height + 75 - 50) - this.yMouse, this.mannequin); } @Override public void init() { super.init(); this.minecraft.keyboardHandler.setSendRepeatsToGui(true); NameBox = new EditBox(this.font, this.leftPos + 6, this.topPos + 4, 99, 20, new TextComponent("name")); NameBox.setMaxLength(60); this.addRenderableWidget(NameBox); Button rename = new Button(this.leftPos + 114, this.topPos + 4, 54, 20, new TextComponent("Rename"), onPress -> { if (!NameBox.getValue().isEmpty()) { KpRandomThing.INSTANCE.sendToServer( new MessagePacket(1, new TextComponent(NameBox.getValue()))); } }); this.addRenderableWidget(rename); int sliderX = this.leftPos + 92; int sliderY = this.topPos + 5; this.partButton = createPartButton(sliderX, sliderY + 80); this.addRenderableWidget(partButton); rotations = this.partButton.getValue().getPose(mannequin); this.xRotationSlider = createAngleSlider(sliderX, sliderY + 20, 74, 20, "X:", rotations.getX()); this.yRotationSlider = createAngleSlider(sliderX, sliderY + 40, 74, 20, "Y:", rotations.getY()); this.zRotationSlider = createAngleSlider(sliderX, sliderY + 60, 74, 20, "Z:", rotations.getZ()); this.scaleSlider = new ForgeSlider(sliderX, sliderY + 100, 74, 20, new TranslatableComponent("button.kp_random_thing.scale"), TextComponent.EMPTY, 0.1, 2, mannequin.getScale(), 0, 2, true); this.addRenderableWidget(xRotationSlider); this.addRenderableWidget(yRotationSlider); this.addRenderableWidget(zRotationSlider); this.addRenderableWidget(scaleSlider); } @Override protected void renderLabels(PoseStack poseStack, int mouseX, int mouseY) { } @Override public boolean mouseReleased(double xMouse, double yMouse, int id) { updata(); return super.mouseReleased(xMouse, yMouse, id); } @Override public boolean keyPressed(int key, int b, int c) { if (key == 256) { this.minecraft.player.closeContainer(); return true; } return super.keyPressed(key, b, c); } private void updata() { if (nowPart != partButton.getValue()) switchPart(); String name = partButton.getValue().name; double x = xRotationSlider.getValue(); double y = yRotationSlider.getValue(); double z = zRotationSlider.getValue(); double scale = scaleSlider.getValue(); KpRandomThing.INSTANCE.sendToServer(new MessagePacket(0, x, y, z, scale, new TextComponent(name))); } private void switchPart() { Rotations rotations = partButton.getValue().getPose(mannequin); this.xRotationSlider.setValue(rotations.getX()); this.yRotationSlider.setValue(rotations.getY()); this.zRotationSlider.setValue(rotations.getZ()); this.nowPart = partButton.getValue(); } private CycleButton<Part> createPartButton(int width, int height) { CycleButton<Part> button = CycleButton.builder(Part::getName).withValues(Part.values()).create(width, height, 80, 20, new TranslatableComponent("button.kp_random_thing.part")); return button; } private ForgeSlider createAngleSlider(int x, int y, int width, int height, String prefix, double currentValue) { return new ForgeSlider(x, y, width, height, new TextComponent(prefix), TextComponent.EMPTY, -180D, 180D, currentValue, 0, 2, true); } public enum Part { HEAD(MannequinEntity.DATA_HEAD_POSE, MannequinEntity.HEAD), BODY(MannequinEntity.DATA_BODY_POSE, MannequinEntity.BODY), LEFT_ARM(MannequinEntity.DATA_LEFT_ARM_POSE, MannequinEntity.LEFT_ARM), RIGHT_ARM(MannequinEntity.DATA_RIGHT_ARM_POSE, MannequinEntity.RIGHT_ARM), LEFT_LEG(MannequinEntity.DATA_LEFT_LEG_POSE, MannequinEntity.LEFT_LEG), RIGHT_LEG(MannequinEntity.DATA_RIGHT_LEG_POSE, MannequinEntity.RIGHT_LEG); final EntityDataAccessor<Rotations> dataPose; final String name; Part(EntityDataAccessor<Rotations> dataPose, String name) { this.dataPose = dataPose; this.name = name; } public Rotations getPose(ArmorStand entity) { if (entity == null) { return new Rotations(0, 0, 0); } return entity.getEntityData().get(dataPose); } public Component getName() { return new TranslatableComponent("button.kp_random_thing.part." + name); } } }
  3. Problem solved successfully, thanks for the help
  4. I tried adding attributes to my items, but I can't understand how to sort the attributes correctly, it seems to be determined by UUID, but I can't understand his logic this is my code snippet final UUID REACH_DISTANCE_MODIFIER = UUID.fromString("df4804ee-6484-4a75-aa0c-fe5713ecd704"); final UUID ATTACK_DAMAGEMULTIPLY_MODIFIER = UUID.fromString("61885ceb-49c2-41ab-8fce-916f17ae055e"); @Override public Multimap<Attribute, AttributeModifier> getAttributeModifiers(EquipmentSlotType slot, ItemStack stack) { Multimap<Attribute,AttributeModifier> modifier = HashMultimap.create(); if ( slot == EquipmentSlotType.MAINHAND){ modifier.put(Attributes.ATTACK_DAMAGE, new AttributeModifier(ATTACK_DAMAGEMULTIPLY_MODIFIER,"Weapon modifier",0.496, AttributeModifier.Operation.MULTIPLY_BASE)); modifier.put(ForgeMod.REACH_DISTANCE.get(), new AttributeModifier(REACH_DISTANCE_MODIFIER,"Weapon modifier",2, AttributeModifier.Operation.ADDITION)); modifier.put(Attributes.ATTACK_DAMAGE, new AttributeModifier(ATTACK_DAMAGE_MODIFIER,"Weapon modifier", getAttackDamage(), AttributeModifier.Operation.ADDITION)); modifier.put(Attributes.ATTACK_SPEED, new AttributeModifier(ATTACK_SPEED_MODIFIER,"Weapon modifier", -3.2 , AttributeModifier.Operation.ADDITION)); } return modifier; }
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