Jump to content

Imperialskull

Members
  • Posts

    2
  • Joined

  • Last visited

Converted

  • Gender
    Undisclosed
  • Personal Text
    I am new!

Imperialskull's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. I ran into a snag while trying to create a new boat. A new boat, the kind of boat that makes the vanilla boat jealous of its flashy texture and ability to drop itself when it breaks (No more sticks and planks!). In short I have problems: I created a new model for the boat, a new entity for the model, a new renderer for the entity and an item to plop this thing down on anything that it could possibly float on...well water. The issue seems to be with my entity (or so I think) if it extends Entity I'm left with nothing more than a boundingbox that pops as soon as you touch it leaving nothing more than the test item and failure to bring the world the best life-raft ever. If it extends EntityBoat my item that should bring recyclable awesome into being instead spawns the rickety vanilla box that splinters into less pieces you put into it at the slightest provocation. So what gives! I've overriden the texture in every way I can possibly think of and still it defies me! I even looked at SeaCraft (which is going to be epic btw) and all I could find there was a texture return for the 'nillaboat texture (even when renamed to the correct path it still doesn't work). If anyone knows how to fix this I would greatly appreciate it, knowing me it is something incredibly simple. you can find my code at: https://github.com/Imperialskull/Synthcraft in the event that you need to look it over. constructive criticism is appreciated.
  2. I ran into a snag while trying to create a new boat. A new boat, the kind of boat that makes the vanilla boat jealous of its flashy texture and ability to drop itself when it breaks (No more sticks and planks!). In short I have problems: I created a new model for the boat, a new entity for the model, a new renderer for the entity and an item to plop this thing down on anything that it could possibly float on...well water. The issue seems to be with my entity (or so I think) if it extends Entity I'm left with nothing more than a boundingbox that pops as soon as you touch it leaving nothing more than the test item and failure to bring the world the best life-raft ever. If it extends EntityBoat my item that should bring recyclable awesome into being instead spawns the rickety vanilla box that splinters into less pieces you put into it at the slightest provocation. So what gives! I've overriden the texture in every way I can possibly think of and still it defies me! I even looked at SeaCraft (which is going to be epic btw) and all I could find there was a texture return for the 'nillaboat texture (even when renamed to the correct path it still doesn't work). If anyone knows how to fix this I would greatly appreciate it, knowing me it is something incredibly simple. you can find my code at: https://github.com/Imperialskull/Synthcraft in the event that you need to look it over. constructive criticism is appreciated.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.