Does any one else have a problem with entity sizes or am I the only one?
It seems like the function this.setSize(float par1, float par2) has no effect anymore, it doesn't make mob bigger or smaller like it used to.
I would also want to know is it ok to register renders at void init() in client proxy (like RenderingRegistry.registerEntityRenderingHandler(EntityButterfly.class, new RenderButterfly(new ModelButterfly(1.0F), 0.2F, 0.45F)); ) or is the problem maybe there?