Jump to content

zSkell

Members
  • Posts

    35
  • Joined

  • Last visited

Everything posted by zSkell

  1. can anyone answer me?
  2. I tried to create my dimension using misode, I tried using the inline code in generator settings , but the dimension is kinda bugged . That's a way to create a overworld type biome , like a plains or something like that but using my block as a surface/underground blocks?
  3. I did all the json files , but know i need help for the registration of the biome.
  4. Any help on how to create a biome in 1.18.2?
  5. I fixed it by downloading the geckolib mod and putting it in the mods folder, Thanks anyway for your help and patience. If I don't bother you, could I ask you another question? How can I add animation to my mob when it attacks? The animation I have ready but I can't figure out how to add it
  6. So i need to add this to my mods.toml , but i don't know how to do it properly
  7. I created a small mod in version 1.18.2, I tried to export it via the cmd by writing gradlew build, the mod was created and I put it in the mods folder of .minecraft, so far so good but when I try to open the game gives me this error: I want to clarify that when I start the client from intellij idea the game works perfectly. I hope you help me, thanks.
  8. just i don't know why my mob goes in reverse , can someone help me?
  9. if anyone else could help me please, thank you. edited mod :https://github.com/zSkell/Mod_Infernum.git
  10. oh that's fine don't worry
  11. Thank you so much , it works . But now i just want to know because he walk in reverse and how to make it attack the players , i added this: this.targetSelector.addGoal(7, new NearestAttackableTargetGoal<>(this, Player.class, true)); but it doesn't work and i don't know also how to add another animation when he attack
  12. That's how my mob walk... :
  13. oh i think i fixed it i added eventBus.addListener(this::clientSetup); The game didn't crash ,the entity it's spawned with summon and the animations works , but the mod walk in reverse and he don't spawn randomly lol
  14. I know, in fact I'm learning something, only this thing about events is not very clear to me, obviously I still have a lot to learn but I'll try.
  15. honestly no, it's the first time that I use java, so I'm not very good.
  16. I really Hope that you can describe me what to do , beacuse i'm in truble...
  17. I'm sorry but i'm stupid , so if you can actually tell me what to do , i will really apreciate it
  18. I'm actually so bad, can you explain me where i need to put this string of code , if you want. thank you xd
  19. I'm sorry but i'm not that good , how should i do... sorry if i'm bothering you.
  20. I registered like this : EntityRenderers.register(ModEntityTypes.ASH_GOLEM.get(), AshGolemRender::new); In infernum wich is my modid name do i have to register it in another way?
  21. that's my mod ,https://github.com/zSkell/Infernum.git I already registred it in my "AshGolemRender" which is my EntityRender. If you could help me, you would save my life
  22. I created an enitity in the version 1.18.2 but when i try to summon it , the game instantly crash. That's the crash report : That's the last log :
  23. Today I created some custom trees, I just have no idea how to drop leaves with just the shears. I don't know how to do it, if someone could help me I would be very happy. And i want to know also how to add CustomTrees to a Custom Biome that i have created before. Leaves Code: https://imgur.com/piBNwWy TreeGeneration: (version 1.16.5)
  24. the game wont' crush, but that's how my game runs : https://youtu.be/CNKw3gcB0NQ , and in the log there are a lot of strings who says[Render thread/WARN] [minecraft/BiomeContainer]: Received invalid biome id: -1 , however, it creates a completely empty biome made only of stone, even if I used the preset of a plain. And if I try to start a world in a normal way and do / locatebiome, it still can't find the biome in a certain distance. So I'm forced to create a biome made only of my own biome. And when i create the biome world , if i press f3 the name of biome is : ocean and not ash_biome.
  25. hi sorry if I ask you a lot of questions, I created the biome but the game itself tells me that it is experimental, in fact as soon as I enter the biome it starts to drop or freeze, I wanted to know if there is a way to solve it or if i set it wrong
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.