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toad132

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Everything posted by toad132

  1. Hi! I have created a custom grass block and want it to be coloured like the normal one. How to make this? This is my Leaves Class public class FlameBlock extends Block { public FlameBlock(Properties Properties) { super(Properties); } @Override public int getFlammability(BlockState state, IBlockReader world, BlockPos pos, Direction face) { { return 75; } } @Override public boolean isFlammable(BlockState state, IBlockReader world, BlockPos pos, Direction face) { return true; } @Override public int getFireSpreadSpeed(BlockState state, IBlockReader world, BlockPos pos, Direction face) { return 30; } @Override public void catchFire(BlockState state, World world, BlockPos pos, @Nullable Direction face, @Nullable LivingEntity igniter) { super.catchFire(state, world, pos, face, igniter); } @Override public boolean isBurning(BlockState state, IBlockReader world, BlockPos pos) { return true; } } English is not my native language
  2. EntityTypes public class ModEntityTypes { public static DeferredRegister<EntityType<?>> ENTITY_TYPES = DeferredRegister.create(ForgeRegistries.ENTITIES, ue.MODID); public static final RegistryObject<EntityType<CrowEntity>> CROW = ENTITY_TYPES.register("crow",()-> EntityType.Builder.create(CrowEntity::new, EntityClassification.AMBIENT).size(3f,3f) .build(new ResourceLocation(ue.MODID, "crow").toString())); public static void register(IEventBus eventBus){ENTITY_TYPES.register(eventBus);} } }
  3. Yes, im registered
  4. I creates an entity, its render and model(in Blockbench), but soon as I want spawn it, minecraft crashes. please help fix this. P.S English is not my native language.

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