Hey all, decently skilled at Java, but new to minecraft modding.
I'm wanting to create a mod that randomly turns blocks into sand. I was considering trying to inject code into net.minecraft.block.randomTick() to the effect of if( ! (sand || air) { replace with sand}).
I also saw there were BlockEvents, but I wasn't sure if I could filter the type of trigger or not. Would either of these approaches work and/or is there a better way to slowly turn the world to sand?