I am trying to run a forge server and it seems to be running ok, but when I try to connect with my client I am able to play for a few seconds but the client always crashes with a ticking entity error, i have tried resetting the world region files, deleting the corrupt entities and enabling removeErroringEntities in forge-server.toml. however nothing seems to work and it is a different entity every time.
I am unsure whether this is a problem with the client or the server
here are the 2 debug.log files as well as the crash report
server-debug.log
client-debug.log
crash report
thanks in advance - Titanor Soulstone
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