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3mptysl

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Everything posted by 3mptysl

  1. In my ModClass @Mod(MOD_ID) public class Belloto { // Directly reference a slf4j logger private static final Logger LOGGER = LogUtils.getLogger(); public static final String MOD_ID = "belloto"; public static final CreativeModeTab BELLOTO_TAB = new CreativeModeTab(MOD_ID) { @Override @OnlyIn(Dist.CLIENT) public ItemStack makeIcon() { return new ItemStack(ItemInit.BELLOTA_ITEM.get()); } }; public Belloto() { IEventBus bus = FMLJavaModLoadingContext.get().getModEventBus(); ItemInit.ITEMS.register(bus); BlockInit.BLOCKS.register(bus); MinecraftForge.EVENT_BUS.register(this); ModEntityTypes.register(bus); GeckoLib.initialize(); } private void clientSetup(final FMLClientSetupEvent event) { EntityRenderers.register(ModEntityTypes.ARDILLA.get(), ArdillaRenderer::new); } private void setup (FMLCommonSetupEvent event){ event.enqueueWork(() -> { SpawnPlacements.register(ModEntityTypes.ARDILLA.get(), SpawnPlacements.Type.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); }); ModMessages.register(); } } I call it in setup
  2. I have here my deathEvent, when a player dies with totem its send packet to client with the packet and the serverPlayer @Mod.EventBusSubscriber(modid = Belloto.MOD_ID) public class onDeathEvent { @SubscribeEvent public static void onDeathEvent(LivingDeathEvent event) { if (event.getEntityLiving() instanceof Player player) { if (player.getMainHandItem().getItem().equals(ItemInit.TOTEM_BELLOTO.get())) { Level level = player.getLevel(); player.setItemInHand(InteractionHand.MAIN_HAND, ItemStack.EMPTY); event.setCanceled(true); player.setHealth(1.0F); player.addEffect(new MobEffectInstance(MobEffects.REGENERATION, 1000, 1)); player.addEffect(new MobEffectInstance(MobEffects.FIRE_RESISTANCE, 1000, 1)); player.addEffect(new MobEffectInstance(MobEffects.ABSORPTION, 80, 2)); level.playSound(null, player.getOnPos(), SoundEvents.TOTEM_USE, SoundSource.PLAYERS, 1F, level.random.nextFloat() * 0.1F + 0.9F); if (event.getEntityLiving() instanceof ServerPlayer serverPlayer) { ModMessages.sendToPlayer(new TotemBellotoClientPacket(), serverPlayer); } } } } } My packet public class TotemBellotoClientPacket { public TotemBellotoClientPacket() { } public TotemBellotoClientPacket(FriendlyByteBuf buf) { } public void toBytes(FriendlyByteBuf buf) { } public boolean handle(Supplier<NetworkEvent.Context> ctx) { NetworkEvent.Context context = ctx.get(); context.enqueueWork(() -> { // Client DistExecutor.unsafeCallWhenOn(Dist.CLIENT,() -> () -> ClientPacketHandlerClass.handlePacket(ctx)); }); return true; } } MyHandlerClass public class ClientPacketHandlerClass { public static boolean handlePacket(Supplier<NetworkEvent.Context> ctx) { Player player = Minecraft.getInstance().player; ClientLevel level = Minecraft.getInstance().level; //ClientTotem.particleStuff(player); ClientTotem.totemActivated(ItemInit.TOTEM_BELLOTO.get()); return true; } And finally my simpleChannel, idk where is the issue public class ModMessages { private static SimpleChannel INSTANCE; private static int packetId = 0; private static int id() { return packetId++; } public static void register() { SimpleChannel net = NetworkRegistry.ChannelBuilder .named(new ResourceLocation(Belloto.MOD_ID, "messages")) .networkProtocolVersion(() -> "1.0") .clientAcceptedVersions(s -> true) .serverAcceptedVersions(s -> true) .simpleChannel(); INSTANCE = net; net.messageBuilder(TotemBellotoClientPacket.class, id(), NetworkDirection.PLAY_TO_CLIENT) .decoder(TotemBellotoClientPacket::new) .encoder(TotemBellotoClientPacket::toBytes) .consumer(TotemBellotoClientPacket::handle) .add(); } public static <MSG> void sendToServer(MSG message) { INSTANCE.sendToServer(message); } public static <MSG> void sendToPlayer(MSG message, ServerPlayer player) { INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), message); } }
  3. im trying getInvetory().removeItem(new...) but not remove the item idk
  4. only crash when an entity kill me idk, And totem animation is no displaying
  5. Now client and server crash ---- Minecraft Crash Report ---- // Don't do that. Time: 15/8/22 22:49 Description: Ticking entity java.lang.NullPointerException: Cannot invoke "net.minecraftforge.network.simple.SimpleChannel.send(net.minecraftforge.network.PacketDistributor$PacketTarget, Object)" because "com.naim.belloto.networking.ModMessages.INSTANCE" is null at com.naim.belloto.networking.ModMessages.sendToPlayer(ModMessages.java:57) ~[%2380!/:?] {re:classloading} at com.naim.belloto.event.LivingDeathEvent.onDeathEvent(LivingDeathEvent.java:27) ~[%2380!/:?] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_4_LivingDeathEvent_onDeathEvent_LivingDeathEvent.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-5.0.7.jar%239!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-5.0.7.jar%239!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-5.0.7.jar%239!/:?] {} at net.minecraftforge.common.ForgeHooks.onLivingDeath(ForgeHooks.java:327) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2375%2381!/:?] {re:classloading} at net.minecraft.server.level.ServerPlayer.die(ServerPlayer.java:544) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.LivingEntity.hurt(LivingEntity.java:1131) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.player.Player.hurt(Player.java:834) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.level.ServerPlayer.hurt(ServerPlayer.java:664) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.Mob.doHurtTarget(Mob.java:1326) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.monster.Zombie.doHurtTarget(Zombie.java:313) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.MeleeAttackGoal.checkAndPerformAttack(MeleeAttackGoal.java:147) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.MeleeAttackGoal.tick(MeleeAttackGoal.java:138) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.ZombieAttackGoal.tick(ZombieAttackGoal.java:25) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.WrappedGoal.tick(WrappedGoal.java:55) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.GoalSelector.tickRunningGoals(GoalSelector.java:121) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.Mob.serverAiStep(Mob.java:691) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.LivingEntity.aiStep(LivingEntity.java:2506) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.Mob.aiStep(Mob.java:495) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.monster.Monster.aiStep(Monster.java:41) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.monster.Zombie.aiStep(Zombie.java:235) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.LivingEntity.tick(LivingEntity.java:2253) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.Mob.tick(Mob.java:307) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.monster.Zombie.tick(Zombie.java:209) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.server.level.ServerLevel.tickNonPassenger(ServerLevel.java:652) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.level.Level.guardEntityTick(Level.java:486) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.level.ServerLevel.lambda$tick$3(ServerLevel.java:319) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.level.entity.EntityTickList.forEach(EntityTickList.java:54) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.server.level.ServerLevel.tick(ServerLevel.java:299) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:902) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:842) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.client.server.IntegratedServer.tickServer(IntegratedServer.java:84) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:685) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$2(MinecraftServer.java:261) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:833) [?:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Server thread Stacktrace: at com.naim.belloto.networking.ModMessages.sendToPlayer(ModMessages.java:57) ~[%2380!/:?] {re:classloading} at com.naim.belloto.event.LivingDeathEvent.onDeathEvent(LivingDeathEvent.java:27) ~[%2380!/:?] {re:classloading} at net.minecraftforge.eventbus.ASMEventHandler_4_LivingDeathEvent_onDeathEvent_LivingDeathEvent.invoke(.dynamic) ~[?:?] {} at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-5.0.7.jar%239!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-5.0.7.jar%239!/:?] {} at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-5.0.7.jar%239!/:?] {} at net.minecraftforge.common.ForgeHooks.onLivingDeath(ForgeHooks.java:327) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2375%2381!/:?] {re:classloading} at net.minecraft.server.level.ServerPlayer.die(ServerPlayer.java:544) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.LivingEntity.hurt(LivingEntity.java:1131) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.player.Player.hurt(Player.java:834) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.level.ServerPlayer.hurt(ServerPlayer.java:664) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.Mob.doHurtTarget(Mob.java:1326) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.monster.Zombie.doHurtTarget(Zombie.java:313) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.MeleeAttackGoal.checkAndPerformAttack(MeleeAttackGoal.java:147) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.MeleeAttackGoal.tick(MeleeAttackGoal.java:138) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.ZombieAttackGoal.tick(ZombieAttackGoal.java:25) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.WrappedGoal.tick(WrappedGoal.java:55) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.ai.goal.GoalSelector.tickRunningGoals(GoalSelector.java:121) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.Mob.serverAiStep(Mob.java:691) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.LivingEntity.aiStep(LivingEntity.java:2506) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.Mob.aiStep(Mob.java:495) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.monster.Monster.aiStep(Monster.java:41) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.monster.Zombie.aiStep(Zombie.java:235) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.LivingEntity.tick(LivingEntity.java:2253) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.world.entity.Mob.tick(Mob.java:307) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.entity.monster.Zombie.tick(Zombie.java:209) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.server.level.ServerLevel.tickNonPassenger(ServerLevel.java:652) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.level.Level.guardEntityTick(Level.java:486) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.level.ServerLevel.lambda$tick$3(ServerLevel.java:319) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.level.entity.EntityTickList.forEach(EntityTickList.java:54) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.server.level.ServerLevel.tick(ServerLevel.java:299) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} -- Entity being ticked -- Details: Entity Type: minecraft:zombie (net.minecraft.world.entity.monster.Zombie) Entity ID: 1 Entity Name: Zombie Entity's Exact location: -2.30, 72.00, 24.69 Entity's Block location: World: (-3,72,24), Section: (at 13,8,8 in -1,4,1; chunk contains blocks -16,-64,16 to -1,319,31), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,-64,0 to -1,319,511) Entity's Momentum: 0.04, -0.08, 0.04 Entity's Passengers: [] Entity's Vehicle: null Stacktrace: at net.minecraft.world.level.Level.guardEntityTick(Level.java:486) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.level.ServerLevel.lambda$tick$3(ServerLevel.java:319) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.world.level.entity.EntityTickList.forEach(EntityTickList.java:54) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading} at net.minecraft.server.level.ServerLevel.tick(ServerLevel.java:299) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:902) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:842) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.client.server.IntegratedServer.tickServer(IntegratedServer.java:84) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:685) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$2(MinecraftServer.java:261) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:833) [?:?] {} -- Affected level -- Details: All players: 1 total; [ServerPlayer['Dev'/153, l='ServerLevel[New World]', x=-0.99, y=72.00, z=25.22]] Chunk stats: 3249 Level dimension: minecraft:overworld Level spawn location: World: (0,85,0), Section: (at 0,5,0 in 0,5,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511) Level time: 400990 game time, 18228 day time Level name: New World Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Level weather: Rain time: 1 (now: false), thunder time: 1 (now: false) Known server brands: forge Level was modded: true Level storage version: 0x04ABD - Anvil Stacktrace: at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:902) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:842) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.client.server.IntegratedServer.tickServer(IntegratedServer.java:84) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:685) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at net.minecraft.server.MinecraftServer.lambda$spin$2(MinecraftServer.java:261) ~[forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B} at java.lang.Thread.run(Thread.java:833) [?:?] {} -- System Details -- Details: Minecraft Version: 1.18.2 Minecraft Version ID: 1.18.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.1, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation Memory: 1615990256 bytes (1541 MiB) / 4269801472 bytes (4072 MiB) up to 8522825728 bytes (8128 MiB) CPUs: 20 Processor Vendor: GenuineIntel Processor Name: 12th Gen Intel(R) Core(TM) i7-12700K Identifier: Intel64 Family 6 Model 151 Stepping 2 Microarchitecture: unknown Frequency (GHz): 3,61 Number of physical packages: 1 Number of physical CPUs: 12 Number of logical CPUs: 20 Graphics card #0 name: NVIDIA GeForce RTX 3080 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095,00 Graphics card #0 deviceId: 0x2216 Graphics card #0 versionInfo: DriverVersion=31.0.15.1659 Memory slot #0 capacity (MB): 8192,00 Memory slot #0 clockSpeed (GHz): 3,20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 8192,00 Memory slot #1 clockSpeed (GHz): 3,20 Memory slot #1 type: DDR4 Memory slot #2 capacity (MB): 8192,00 Memory slot #2 clockSpeed (GHz): 3,20 Memory slot #2 type: DDR4 Memory slot #3 capacity (MB): 8192,00 Memory slot #3 clockSpeed (GHz): 3,20 Memory slot #3 type: DDR4 Virtual memory max (MB): 34557,42 Virtual memory used (MB): 26409,04 Swap memory total (MB): 2048,00 Swap memory used (MB): 68,13 JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump Server Running: true Player Count: 1 / 8; [ServerPlayer['Dev'/153, l='ServerLevel[New World]', x=-0.99, y=72.00, z=25.22]] Data Packs: vanilla (incompatible), mod:forge (incompatible), mod:belloto, mod:geckolib3 (incompatible) World Generation: Stable Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge' ModLauncher: 9.1.3+9.1.3+main.9b69c82a ModLauncher launch target: forgeclientuserdev ModLauncher naming: mcp ModLauncher services: mixin PLUGINSERVICE eventbus PLUGINSERVICE slf4jfixer PLUGINSERVICE object_holder_definalize PLUGINSERVICE runtime_enum_extender PLUGINSERVICE capability_token_subclass PLUGINSERVICE accesstransformer PLUGINSERVICE runtimedistcleaner PLUGINSERVICE mixin TRANSFORMATIONSERVICE fml TRANSFORMATIONSERVICE FML Language Providers: minecraft@1.0 javafml@null Mod List: forge-1.18.2-40.1.0_mapped_official_1.18.2-recomp.|Minecraft |minecraft |1.18.2 |DONE |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f |Forge |forge |40.1.0 |DONE |Manifest: NOSIGNATURE main |Belloto Mod |belloto |0.0NONE |DONE |Manifest: NOSIGNATURE geckolib-forge-1.18-3.0.30_mapped_official_1.18.2.|GeckoLib |geckolib3 |3.0.30 |DONE |Manifest: NOSIGNATURE Crash Report UUID: d4ce6bcd-8ca5-4581-9c57-5cf43c119f98 FML: 40.1 Forge: net.minecraftforge:40.1.0
  6. LivingDeathEvent import com.naim.belloto.Belloto; import com.naim.belloto.Init.ItemInit; import com.naim.belloto.networking.ModMessages; import com.naim.belloto.networking.packet.TotemBellotoClientPacket; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.entity.player.Player; import net.minecraft.world.level.Level; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber(modid = Belloto.MOD_ID, value = Dist.DEDICATED_SERVER) public class LivingDeathEvent { @SubscribeEvent public static void onDeathEvent(net.minecraftforge.event.entity.living.LivingDeathEvent event) { if (event.getEntityLiving() instanceof Player player) { if (player.getMainHandItem().getItem().equals(ItemInit.TOTEM_BELLOTO.get())) { Level level = player.getLevel(); event.setCanceled(true); player.setHealth(12); level.playSound(null, player.getOnPos(), SoundEvents.TOTEM_USE, SoundSource.PLAYERS, 1F, level.random.nextFloat() *0.1F + 0.9F); if (event.getEntity() instanceof ServerPlayer player1) { ModMessages.sendToPlayer(new TotemBellotoClientPacket(), player1); } } } } }
  7. i cancel livingdeathevent thats work correctly but i think the packet is not sending because client is not rendering the totem animation, i think Simple channel is init, are you referring to this? or something else private void setup (FMLCommonSetupEvent event){ event.enqueueWork(() -> { ModMessages.register(); SpawnPlacements.register(ModEntityTypes.ARDILLA.get(), SpawnPlacements.Type.ON_GROUND, Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, Animal::checkAnimalSpawnRules); });
  8. Like this? SimpleMessage -> import net.minecraft.network.FriendlyByteBuf; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.level.ServerPlayer; import net.minecraftforge.network.NetworkDirection; import net.minecraftforge.network.NetworkRegistry; import net.minecraftforge.network.PacketDistributor; import net.minecraftforge.network.simple.SimpleChannel; import java.util.function.BiConsumer; public class ModMessages { private static SimpleChannel INSTANCE; private static int packetId = 0; private static int id() { return packetId++; } public static void register() { SimpleChannel net = NetworkRegistry.ChannelBuilder .named(new ResourceLocation(Belloto.MOD_ID, "messages")) .networkProtocolVersion(() -> "1.0") .clientAcceptedVersions(s -> true) .serverAcceptedVersions(s -> true) .simpleChannel(); INSTANCE = net; net.messageBuilder(TotemBellotoPacket.class, id(), NetworkDirection.PLAY_TO_SERVER) .decoder(TotemBellotoPacket::new) .encoder(TotemBellotoPacket::toBytes) .consumer(TotemBellotoPacket::handle) .add(); net.messageBuilder(TotemBellotoClientPacket.class, id(), NetworkDirection.PLAY_TO_CLIENT) .decoder(TotemBellotoClientPacket::new) .encoder(TotemBellotoClientPacket::toBytes) .consumer(TotemBellotoClientPacket::handle) .add(); } public static <MSG> void sendToServer(MSG message) { INSTANCE.sendToServer(message); } public static <MSG> void sendToPlayer(MSG message, ServerPlayer player) { INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), message); } } TotemClientPacket-> package com.naim.belloto.networking.packet; import com.naim.belloto.Init.ItemInit; import com.naim.belloto.networking.handler.ClientPacketHandlerClass; import net.minecraft.client.Minecraft; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; import java.util.logging.Level; public class TotemBellotoClientPacket { public TotemBellotoClientPacket() { } public TotemBellotoClientPacket(FriendlyByteBuf buf) { } public void toBytes(FriendlyByteBuf buf) { } public boolean handle(Supplier<NetworkEvent.Context> ctx) { NetworkEvent.Context context = ctx.get(); context.enqueueWork(() -> { // Client DistExecutor.unsafeCallWhenOn(Dist.CLIENT,() -> () -> ClientPacketHandlerClass.handlePacket(ctx)); }); return true; } } And the handler like u say package com.naim.belloto.networking.handler; import com.naim.belloto.Init.ItemInit; import net.minecraft.client.Minecraft; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraftforge.network.NetworkEvent; import java.util.function.Supplier; public class ClientPacketHandlerClass { public static boolean handlePacket(Supplier<NetworkEvent.Context> ctx) { Player player = Minecraft.getInstance().player; ClientLevel level = Minecraft.getInstance().level; Minecraft.getInstance().gameRenderer.displayItemActivation(new ItemStack(ItemInit.TOTEM_BELLOTO.get())); //level.playSound(null, player.getOnPos(), SoundEvents.TOTEM_USE, SoundSource.PLAYERS, 0.5F, level.random.nextFloat() *0.1F + 0.9F); return true; } } And u said to me i need to cancel LivingDeathEvent via my simpleChannel, but i need to put it in a packet? or what, im lerning about Networking im really confuse. can u give me an example or pseudocode pls
  9. okay i create the package like this public class TotemBellotoClientPacket { public TotemBellotoClientPacket() { } public TotemBellotoClientPacket(FriendlyByteBuf buf) { } public void toBytes(FriendlyByteBuf buf) { } public boolean handle(Supplier<NetworkEvent.Context> supplier) { NetworkEvent.Context context = supplier.get(); context.enqueueWork(() -> { // ClientSide ServerPlayer player = context.getSender(); ServerLevel level = player.getLevel(); Minecraft.getInstance().gameRenderer.displayItemActivation(new ItemStack(ItemInit.TOTEM_BELLOTO.get())); level.playSound(null, player.getOnPos(), SoundEvents.TOTEM_USE, SoundSource.PLAYERS, 0.5F, level.random.nextFloat() *0.1F + 0.9F); }); return true; } } Is it correctly? i need to send it to the client but from where i send it?
  10. i check that, but no idea how i send a packet to server with LiveDeathEvent#setCanceled, i think im really confuse xd.
  11. I fix to prevent death and work correctly but when i use broadcastEntityEvent i cant put my custom totem, so i use this but idk how i send particles and sound public boolean handle(Supplier<NetworkEvent.Context> supplier) { NetworkEvent.Context context = supplier.get(); context.enqueueWork(() -> { // Server ServerPlayer player = context.getSender(); ServerLevel level = player.getLevel(); // level.broadcastEntityEvent(player,(byte) 35); Minecraft.getInstance().gameRenderer.displayItemActivation(new ItemStack(ItemInit.TOTEM_BELLOTO.get())); }); return true; }
  12. Okay and where i check if the player is holding my totem in client or with a packet, or in Item totem? And where re the partícles because i didnt find it.
  13. My character dies and the totem is activated after dying and then the totem is shown with the respawn menu open. i need steve not to die. And i have other problem how i reproduce the sound and particle of default totem of undying?
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