Hi, I'm working on a mod where I have a quite complex data structure and would like to know how I could get the world save path or something for me to create a folder like I've seen some other mods have, where I would have a folder in the save called my mods name and within that folder i have sub folders with the .dat or .json files.
I've tried with the SavedData and got something working that I hacked together but I dont think its a good idea to store such complexity and amounts of data in a single .dat or multiple .dat files just laying in the data folder. Besides due to the lack of documentation on the newer SavedData and me being quite new to minecraft modding, I've had a hard time understanding the workings of it.