Everything posted by MKr4zy
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[1.18.2] Tile entity Problem
Downgrading Minecolonies to the Version 1048-BETA seems to have fixed that Problem. The Problem with XNet is still remaining though. Another mod that Seems to have the same Problem here is Flux Networks.
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[1.18.2] Tile entity Problem
I removed Quark from the Modpack and the Server, Problem still remains... sadly.
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[1.18.2] Tile entity Problem
Yea, I checked both debug logs. But Since I'm by no way an expert or have much experience, heres both logs. https://gist.github.com/MKr4zy/7514528cff9918fad07cb84924e70be6 (client) https://gist.github.com/MKr4zy/e0ee4609ffcb1e95c7dfa998e7f4fe54 (server) I've also tried to remove rubidium and rubidiumExtra, bot to no avail. By the way, this is my first real modpack that I work on. So incase you see any big mistakes, feel free to let me know, since I'd love to learn.
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[1.18.2] Tile entity Problem
Theres absolutely nothing in debug.log that has anything to do with this... No Error Message, no nothing. Another thing I found out, this happens only on Servers. And it happens with multiple Mods, its not only one Mod that's the Problem. For Example, Minecolonies (Construction Tape); XNet (Connector). And it took a little while for me to figure out, how I could share a good version of the Modlist. https://pastebin.com/UdDiY54q @warjort You said, I should conact the Mod author. So should I contact both Xnet and Minecolonies? Because it's obviously not them causing the Problem.
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[1.18.2] Some texts are way off centered
Theres some GUI Texts, that are way of where they should be. For example: the text is from the third button down on the right side.
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[1.18.2] Tile entity Problem
Hi Everybody, I craeted my own Modpack, and I've been able to fix most problems, beside this one and another one. Some placed blocks turn into other blocks, until i interact with them. then they turn normal. Incase of the advanced Connectors: (first picture) if you place another one next to a "fixed" one. both break again. Heres my modlist: https://github.com/MKr4zy/Admate/blob/Dev1.18.2/modlist.html I dont know how to figure out what causes this.
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[1.19.2] Crash on Startup
Alright, so I'll contact the authors of citadel Than-q very much!
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[1.19.2] Crash on Startup
Yea, I downgraded citadel. with the newest version I get this: https://gist.github.com/MKr4zy/7ad7b45360ace68de7e6f7f1a2bb679c So You'd say this is a citadel problem?
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[1.19.2] Crash on Startup
When I try to start my Modpack, minecraft crashes with Exit Code:1 last line beeing: [mixin/]: Mixing common.entity.MixinEatGrassGoal from byg.mixins.json into net.minecraft.world.entity.ai.goal.EatBlockGoal Heres the complete Debug.log: https://controlc.com/92272481 edit: what causes this crash, and how can I fix it?
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