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trumpet2112

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  1. I do plan on making this as part of a goal. The problem is actually assigning the fishing hook entity to the custom entity, seeing as the constructor of the fishing hook calls for a player as well on creation... unless there is a workaround to this. I will probably make a custom rod/projectile instead, thanks for your help!
  2. Hi, Does anyone know a way that I can let custom entities use a fishing rod. I've referenced the bow class and associated classes, however similar classes that involve a projectile don't require a player as a parameter, but just a living entity. Both the FishingRodItem and the FishingHook classes require a Player specifically as a parameter either to use the item, or in the constructor to create the projectile. Any help is greatly appreciated.

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