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Valenwar

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  1. Hello, I'm trying to remove the return item from BucketItem class. I want the item I have that uses it as a base to not return a bucket. I've been at my project for some time today, so I'm sure I'm missing something quite obvious. Anyone have any idea? Written below. @Override public getEmptySuccessItem(ItemStack itemStack, Player player) { return !player.getAbilities().instabuild ? new ItemStack(Items.AIR) : itemStack; }
  2. For future reference to anyone else attempting this, the BundleItem might be a good place to start, it doesnt have a chest UI, but it does store items within.
  3. Thank you, I've looked into their mod source before, but the important methods helps. It is easy to get overwhelmed by an excess of information.
  4. I am currently trying to make a simple object, with no special rules, that lets you right click it, and open a chest like inventory. After several days of looking around, viewing published sources from a few different mods and bouncing around the Forum looking for help, I have made zero progress. I believe I have the basic knowledge expected, but this task is seriously making me wonder. Help is wanted desperately. I am working in 1.19.2.
  5. Valenwar joined the community
  6. I am currently trying to make a custom 3D model for a mod in Minecraft 1.7.10. I am using IChuns Tabula, from popular recommendation, but am having no success. I cannot find anywhere on the internet a guide on how to turn the exported java class, and .png into a functional model. There are several videos out there, but they all have gaps, or have unnecessary things added for the mods they are displaying, and as such are very confusing. Does anyone know how to make custom 3D models, and would be willing to help?

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