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BULE caeser

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  1. private MItemTier(int p_i48458_3_, int p_i48458_4_, float p_i48458_5_, float p_i48458_6_, int p_i48458_7_, Supplier<Ingredient> p_i48458_8_) { this.level = p_i48458_3_; this.uses = p_i48458_4_; this.speed = p_i48458_5_; this.damage = p_i48458_6_; this.enchantmentValue = p_i48458_7_; this.repairIngredient = new LazyValue<>(p_i48458_8_); } What's the point of this p_i48458_3_?Why not name this variable directly like “int level”?I don’t understand
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