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TheRealJaws

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  1. Thanks for the help! Didn't know I could search github in this way, thats a huge help
  2. So I need a line like this correct? itemRenderer = new ItemRenderer(Minecraft.getInstance().getBlockEntityRenderDispatcher(),Minecraft.getInstance().getEntityModels()); and then a model with is isCustomRenderer set to true, with @Override public void initializeClient(Consumer<IClientItemExtensions> consumer) { consumer.accept(new IClientItemExtensions() { @Override public @Nullable Font getFont(ItemStack stack, FontContext context) { return IClientItemExtensions.super.getFont(stack, context); } @Override public BlockEntityWithoutLevelRenderer getCustomRenderer() { return workoutmc.itemRenderer; } }); on my item, and then where do I attach the model to the item?
  3. Thanks, yeah this should work, where should I create the instance for this, just in my main class?
  4. Hi there, I've been trying to figure this out but no luck so far, how do I attach a custom renderer to an item in 1.19? Do I need to do it indirectly by attaching an entity to the item and rendering that instead or something? I won't be able to accomplish what I want to do in the render with a .json model. Thanks
  5. Wow thanks (I feel stupid), the first way works, wasnt able to get it to work using StructureTemplateManager but thats okay. Cheers, Jaws
  6. Please let me know if any other information is needed, item reg entry is this public static final RegistryObject<Item> TEST_SCHEMATIC = Register.item("test_schematic", () -> new ItemSchematicPlacer(new XolItemConfig(),"test_schem", 0,0,0,new ArrayList<Integer>(Arrays.asList(2,4,6,8,10))));
  7. src/main/resources/data/xolcore/structures/test_schem.nbt is the location, full file is below, this is an item for placing structures that I am porting from 1.12, the use function is the function of note here package xol.core.item.basic; import net.minecraft.client.Minecraft; import net.minecraft.client.particle.Particle; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.Rotations; import net.minecraft.core.Vec3i; import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.NbtIo; import net.minecraft.nbt.Tag; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.MinecraftServer; import net.minecraft.server.level.ServerLevel; import net.minecraft.server.packs.resources.Resource; import net.minecraft.server.packs.resources.ResourceManager; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundSource; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.InteractionResultHolder; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.levelgen.structure.BoundingBox; import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager; import xol.core.XolCore; import xol.core.util.item.XolItemConfig; import java.io.IOException; import java.util.ArrayList; import java.util.Optional; import java.util.function.Predicate; public class ItemSchematicPlacer extends ItemBasic { public static final StructurePlaceSettings settings = (new StructurePlaceSettings()).setIgnoreEntities(true).setMirror(Mirror.NONE).setRotation(Rotation.NONE); private String schematic = ""; private int xOffset = 0; private int yOffset = 0; private int zOffset = 0; private ArrayList<Integer> heights = null; private SoundEvent playSound = null; private Particle particle = null; public ItemSchematicPlacer(XolItemConfig config, String schem){ super(config); config.stacksTo(1); this.schematic = schem; } public ItemSchematicPlacer(XolItemConfig config, String schem,int x, int y, int z) { this(config,schem); this.xOffset = x; this.yOffset = y; this.zOffset = z; } public ItemSchematicPlacer(XolItemConfig config, String schem,int x, int y, int z,ArrayList<Integer> heights) { this(config,schem,x,y,z); this.heights = heights; } public ItemSchematicPlacer(XolItemConfig config, String schem,ArrayList<Integer> heights) { this(config,schem); this.heights = heights; } public ItemSchematicPlacer(XolItemConfig config, String schem,int x, int y, int z,ArrayList<Integer> heights, SoundEvent sound, Particle particle) { this(config,schem,x,y,z,heights); this.playSound = sound; this.particle = particle; } @Override public InteractionResultHolder<ItemStack> use(Level pLevel, Player pPlayer, InteractionHand pUsedHand) { ItemStack stack = pPlayer.getItemInHand(pUsedHand); if (!pLevel.isClientSide() && !schematic.equals("")){ MinecraftServer mcServer = pLevel.getServer(); ServerLevel serverLevel = pLevel.getServer().getLevel(Level.OVERWORLD); StructureTemplateManager manager = serverLevel.getStructureManager(); ResourceLocation location = new ResourceLocation(XolCore.modId(), "structures/" +schematic); Optional<StructureTemplate> templatecheck= manager.get(location); CompoundTag tag; try { ResourceManager resourceManager = mcServer.getResourceManager(); Optional<Resource> rs = resourceManager.getResource(location); tag = NbtIo.readCompressed(rs.get().open()); } catch (Exception e) { return super.use(pLevel, pPlayer, pUsedHand); } StructureTemplate template = manager.readStructure(tag); if (template == null){ return super.use(pLevel, pPlayer, pUsedHand); } if (!stack.hasTag()){ stack.setTag(new CompoundTag()); } Direction facing = pPlayer.getDirection(); BlockPos pos = pPlayer.blockPosition(); Rotation rot = Rotation.NONE; if(stack.getTag().contains("rot")) { switch(stack.getTag().getInt("rot")) { case 0: rot = Rotation.NONE; break; case 1: rot = Rotation.CLOCKWISE_180; break; case 2: rot = Rotation.CLOCKWISE_90; break; case 3: rot = Rotation.COUNTERCLOCKWISE_90; break; default: rot = Rotation.NONE; } } else { int rotSet; switch (facing) { case NORTH: rot = Rotation.NONE; rotSet = 0; break; case SOUTH: rot = Rotation.CLOCKWISE_180; rotSet = 1; break; case EAST: rot = Rotation.CLOCKWISE_90; rotSet = 2; break; case WEST: rotSet = 3; rot = Rotation.COUNTERCLOCKWISE_90; break; default: rotSet = 0; rot = Rotation.NONE; break; } stack.getTag().putInt("rot", rotSet); } if (stack.getTag().contains("posX")) { pos = new BlockPos(stack.getTag().getInt("posX"),stack.getTag().getInt("posY"),stack.getTag().getInt("posZ")); }else { pos = pos.offset(xOffset, yOffset, zOffset); stack.getTag().putInt("posX",pos.getX()); stack.getTag().putInt("posY",pos.getY()); stack.getTag().putInt("posZ",pos.getZ()); } settings.setRotation(rot); if (this.heights == null) { template.placeInWorld(serverLevel.getLevel(),pos,new BlockPos(0,0,0),settings,pLevel.random,0); if (particle!=null) { Vec3i size = template.getSize(); BlockPos lowerBound; BlockPos upperBound; switch(rot) { case NONE: lowerBound = pos; upperBound = pos.offset(size.getX(),size.getY(),size.getZ()); break; case CLOCKWISE_180: lowerBound = pos.offset(-size.getX(),0,-size.getZ()); upperBound = pos.offset(0,size.getY(),0); break; case CLOCKWISE_90: lowerBound = pos.offset(-size.getX(),0,0); upperBound = pos.offset(0,size.getY(),size.getZ()); break; case COUNTERCLOCKWISE_90: lowerBound = pos.offset(0,0,-size.getZ()); upperBound = pos.offset(size.getX(),size.getY(),0); break; default: lowerBound = pos; upperBound = pos.offset(size.getX(),size.getY(),size.getZ()); break; } for (BlockPos templatePos: BlockPos.betweenClosed(lowerBound,upperBound)){ if (pLevel.random.nextInt(10)==0) { /* CustomParticleConfig config = new CustomParticleConfig(); config.createInstance() .setSpread(0.0F, 0.0F, 0.0F) .setParticle(particle) .setCount(1) .setIgnoreRange(true); ParticleSource.spawnParticle(worldIn, config, templatePos.getX(), templatePos.getY(), templatePos.getZ());*/ } } } if (playSound != null) { pLevel.playSound(null, pPlayer.blockPosition(), playSound, SoundSource.PLAYERS, 1, 1); } }else { CompoundTag compound = stack.getTag(); int curHeight = compound.getInt("height"); int index = compound.getInt("index"); if (index < this.heights.size()) { int height = this.heights.get(index); Vec3i size = template.getSize(); BoundingBox newBounds =new BoundingBox(pos.getX()-size.getX()*2,pos.getY()+curHeight,pos.getZ()-size.getZ()*2, size.getX()*2+pos.getX(),curHeight+height+pos.getY(),size.getZ()*2+pos.getZ()); settings.setBoundingBox(newBounds); if (particle!=null) { BlockPos lowerBound; BlockPos upperBound; switch(rot) { case NONE: lowerBound = pos; upperBound = pos.offset(size.getX(),0,size.getZ()); break; case CLOCKWISE_180: lowerBound = pos.offset(-size.getX(),0,-size.getZ()); upperBound = pos.offset(0,0,0); break; case CLOCKWISE_90: lowerBound = pos.offset(-size.getX(),0,0); upperBound = pos.offset(0,0,size.getZ()); break; case COUNTERCLOCKWISE_90: lowerBound = pos.offset(0,0,-size.getZ()); upperBound = pos.offset(size.getX(),0,0); break; default: lowerBound = pos; upperBound = pos.offset(size.getX(),0,size.getZ()); break; } for (BlockPos templatePos: BlockPos.betweenClosed(lowerBound.offset(0,curHeight,0),upperBound.offset(0,curHeight+height,0))){ if (pLevel.random.nextInt(30)==0) { /* CustomParticleConfig config = new CustomParticleConfig(); config.createInstance() .setSpread(0.0F, 0.0F, 0.0F) .setParticle(particle) .setCount(1) .setIgnoreRange(true); ParticleSource.spawnParticle(worldIn, config, templatePos.getX(), templatePos.getY(), templatePos.getZ());*/ } } } template.placeInWorld(serverLevel.getLevel(),pos,new BlockPos(0,0,0),settings,pLevel.random,0); compound.putInt("height", height+curHeight); compound.putInt("index", index+1); } pLevel.playSound(null, pPlayer.blockPosition(), playSound, SoundSource.PLAYERS, 1, 1); } } return super.use(pLevel, pPlayer, pUsedHand); } }
  8. The exact path I have is resources/xolcore/structures/test_schem.nbt xolcore is the modid/namespace, "test_schem" is being passed in as the schematic String
  9. Yes I realized this (I was working with 1.12 before) and I moved it into the data folder already, still having the same issue. Any clue? I'm pretty lost on this, thanks for you reply!
  10. Hi there, I was hoping someone may be able to help, I have some fairly straightforward( I think?) code to attempt to read a structure template from an nbt resource. Getting Optional.empty returned from the getResource() call, and I can't figure out why I've triple checked the resource location, it is correct (and it worked when getting from Minecraft.getInstance().getResourceManager().getResource(location) on the client side, but I need this to work server side) Is there something im missing in terms of getting the server side Resource Manager? I previously tried what used to be the method when I was working in 1.12.2 which was using the StructureTemplateManager.get(location) to directly load the template from the resource location but this also returned Optional.empty for me. MinecraftServer mcServer = pLevel.getServer(); ServerLevel serverLevel = pLevel.getServer().getLevel(Level.OVERWORLD); StructureTemplateManager manager = serverLevel.getStructureManager(); ResourceLocation location = new ResourceLocation(XolCore.modId() + ":structures/" +schematic); CompoundTag tag; try { ResourceManager resourceManager = mcServer.getResourceManager(); Optional<Resource> rs = resourceManager.getResource(location); tag = NbtIo.readCompressed(rs.get().open()); } catch (Exception e) { return super.use(pLevel, pPlayer, pUsedHand); }
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