We have a modded server up using minecraft 1.19.2 for the holidays, and every time a player logs in, the tps rate will drop by ~4 per player online. This is fine for 1-2 players, but we have around 6 players in at a time, dropping the tps down to 5. I tried using spark profiler and Observable to try to find the issue, but at a glance, it doesn't look like it's any single mod causing an issue. Can anyone take a look at the profile and point out anything that could cause this? We've had modpacks that can run fine that were larger.
https://spark.lucko.me/DIG8uSiWmn