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Issue with parsing a json recipe file
the test.json recipe was the recipe that I was alluding to. Although it seems that separator.json was the file throwing the error!
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Issue with parsing a json recipe file
Hello, I am working to implement a json recipe file into one of my mod's machine blocks. Everything seems to be going as desired, except I am getting the following error on startup. https://gist.github.com/elytraByte/62e6b3a56c1342c7c64b4c85a8505dc5 My recipe file has the following: { "type": "boulanger:separating", "ingredients": [ { "item": "boulanger:hard_red_spring_wheat_item" } ], "output": [ { "item": "boulanger:wheat_berries", "chance": 1.0 }, { "item": "minecraft:iron_nugget", "chance": 0.1 } ] } As you can see, the recipe file contains the "type" so I am confused as to how I am receiving this error. My recipe serializer lives in this class. You can view all my code on my Github repository. Thank you for your time and insight!
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getResultItem requires Registry Access?
Well when I refactored, I must have made an error. Changing the location of my recipes folder has fixed the issue of the recipes producing a result inside the Stone Mill. I'm sorry I am still new at this. I appreciate your assistance.
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getResultItem requires Registry Access?
I must have something wrong then because buf.writeItem(recipe.output) doesn't work either.
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getResultItem requires Registry Access?
After looking into this issue some more, I have made some changes to my methods. I have added level.registryAccess() to my getResultItem() fields but my recipes are still not functioning. I've committed my changes to my repo for viewing. @Override public void toNetwork(FriendlyByteBuf buf, StoneMillRecipe recipe) { buf.writeInt(recipe.getIngredients().size()); for (Ingredient ing : recipe.getIngredients()) { ing.toNetwork(buf); } buf.writeItem(recipe.getResultItem(level.registryAccess())); }
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getResultItem requires Registry Access?
I am working to add recipes to my tile entity, but I've run into an issue. The method getResultItem from the Recipe class requires a Registry Access parameter, but I am not sure what to place in this field. Does anyone have any information on how I should proceed? Here is my method that use getResultItem @Override public void toNetwork(FriendlyByteBuf buf, StoneMillRecipe recipe) { buf.writeInt(recipe.getIngredients().size()); for (Ingredient ing : recipe.getIngredients()) { ing.toNetwork(buf); } buf.writeItemStack(recipe.getResultItem(), false); } All my code is available on my Github. The file in question is here. Thank you for your time!
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Help with registering a block item
Oh what an oversight on my part! Adding a line to my main class has resolved this issue! Thank you so much for the help!
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Help with registering a block item
I've looked through the primer on porting and I've made some changes to the code: private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block) { return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(), new Item.Properties())); } This doesn't show any errors in IntelliJ, but I get a java.lang.NullPointerException: Registry Object not present: boulanger:hard_red_spring_wheat now. Crash report. I thought that I was registering my block with the following code: public static final RegistryObject<Block> HARD_RED_SPRING_WHEAT = BLOCKS.register("hard_red_spring_wheat", () -> new HardRedSpringWheat(BlockBehaviour.Properties.copy(Blocks.WHEAT))); My class file as well as all the source code on Github.
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Help with registering a block item
I am using the latest version (1.19.4-45.0.40) of forge to develop a mod. I can't seem to find any up to date information on the newest changes and I am stuck now. I have a custom crop that I am trying to register with the following code: private static <T extends Block> RegistryObject<Item> registerBlockItem(String name, RegistryObject<T> block, CreativeModeTab tab) { return ModItems.ITEMS.register(name, () -> new BlockItem(block.get(), new Item.Properties().tab(tab))); } Item.Properties does not have a tab method anymore and I am not sure what I need to do to fix this issue. My complete class file is on Github. Thanks everyone!
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