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mimi2023

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Everything posted by mimi2023

  1. when a player put an item inside the chest it will replace it with another item note replace items only in vanilla chest
  2. I was trying to port my mod from 1.19.4 to 1.20.1 but I got an error in the screen class https://github.com/meme2023/my_mod.git here are errors: Class 'WoodenFridgeScreen' must either be declared abstract or implement abstract method 'renderBg(GuiGraphics, float, int, int)' in 'AbstractContainerScreen' Method does not override method from its superclass Cannot resolve method 'blit' in 'WoodenFridgeScreen' Method does not override method from its superclass Cannot resolve method 'renderBackground' in 'WoodenFridgeScreen' Cannot resolve method 'render' in 'AbstractContainerScreen' Cannot resolve method 'renderTooltip' in 'WoodenFridgeScreen'
  3. here my github https://github.com/meme2023/my_mod.git
  4. I followed a tutorial on how to modify the grass loot table and add my modded item but my loot is not generated here is my loot class: package net.meme2001.farmsimmod.loot; import com.google.common.base.Supplier; import com.google.common.base.Suppliers; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import it.unimi.dsi.fastutil.objects.ObjectArrayList; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.storage.loot.LootContext; import net.minecraft.world.level.storage.loot.predicates.LootItemCondition; import net.minecraftforge.common.data.GlobalLootModifierProvider; import net.minecraftforge.common.loot.IGlobalLootModifier; import net.minecraftforge.common.loot.LootModifier; import net.minecraftforge.data.event.GatherDataEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.registries.ForgeRegistries; import org.jetbrains.annotations.NotNull; import static net.meme2001.farmsimmod.Farmsimmod.MODID; public class DeleteItemModifier extends LootModifier { public static final Supplier<Codec<DeleteItemModifier>> CODEC = Suppliers.memoize(() -> RecordCodecBuilder.create(inst -> codecStart(inst).and(ForgeRegistries.ITEMS.getCodec() .fieldOf("item").forGetter(m -> m.item)).apply(inst,DeleteItemModifier::new))); private final Item item; protected DeleteItemModifier(LootItemCondition[] conditionsIn ,Item item) { super(conditionsIn); this.item=item; } @Override protected @NotNull ObjectArrayList<ItemStack> doApply(ObjectArrayList<ItemStack> generatedLoot, LootContext context) { if (context.getRandom().nextFloat() >= 0.2) { generatedLoot.add(new ItemStack(item)); } return generatedLoot; } @Override public Codec<? extends IGlobalLootModifier> codec() { return CODEC.get(); } } and here is my first JSON file: { "type": "farmsimmod:delete_item", "conditions": [ { "condition": "block_state_property", "block": "minecraft:grass" } ], "item": "framsimmod:tomateo_seed" } and my second JSON file { "replace": false, "entries": [ "farmsimmod:remove_loot_from_grass" ] }
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