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scorpiathepro

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  1. I want to drop a loot when you throw an egg in my forge 1.19 mod. What condition can I use to make the item drop when you throw an egg? I all ready tried this { "type": "scorpiamod:add_item", "conditions": [ { "condition": "minecraft:entity_properties", "entity": "this", "predicate": { "type": "minecraft:egg" } } ], "item": "scorpiamod:egg_shell" } And I'm wondering how you can drop more than one in a loot_modifier item since only one item is dropped in my code. { "type": "scorpiamod:add_item", "conditions": [ { "condition": "minecraft:killed_by_player" }, { "condition": "entity_properties", "entity": "this", "predicate": { "type": "minecraft:ender_dragon" } } ], "functions": [ { "function": "set_count", "count": { "min": 3, "max": 5 } } ], "item": "scorpiamod:dragon_shell" }
  2. I have added new iron bars to Minecraft modding with Forge, called "Spawner Bars". I have already registered them in my BlockItem class. I have copied the blockstates and models/blocks files from Minecraft, renamed them to the correct name, and added my mod ID. I have redistributed it in en_us file and added a texture. Although I can see the texture in my inventory, when I place the Spawner Bars, I only see them in the correct shape but without the texture. How can I solve this problem?
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