I already did a "ModItemProperties" class
But I need to know how to change texture and change magicpowerlevel...
Basically, I'm using a super improvised system at the moment, so what I want is that:
When the player's thirst reaches the maximum it returns to "0" and adds 1 in "magicpowerlevel" of the armor, and every 1 level, the texture of the armor changes...
P.s. I Already did the system to whente player's thirst reachs the maximum it return to "0", I only need to know how to add 1 to "magicpowerlevel"
I believe that the main json file should look something like: