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ustus007

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  1. Thanks for answer and for code, it seems to be very helpful. One more question, did you test your mod alongside with others? If I use your (or mine, when it's ready) mod and, for example, buildcraft - will the +-256 trick still be actual? More general question: is there a way for any external mod to break that +-256 trick from my mod (suppose absence of ID conflicts)?
  2. While making my mod, i'm trying to make everything configurable in parameters file, including the ID of item that drops when mining the block. I've got an ID error. Trying to solve it, i've noticed that the item ID used in a game itself is given ID + 256. So, if I want to set specified ID of item, and use that ID correctly even before initialisation of item, should i use new MyItem(myItemID-256)? Will it always works (if ID is not yet occupied)?
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