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drakethered

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  1. I have been following kaupenjoe tutorial to make a simple mod, and I needed to add one item to the player when I clicked a button. I tried by using a packet, but the function to add the item to the player inventory never returns. This is the code: The logger never prints "Worked!", but if I try to put a breakpoint or log something before that, it works. Is there something I'm doing wrong?
  2. I've been trying to create a mod for forge 1.19.2, but when i try to set an item in to the item slot i can't pick it from the slot because it disappears when i click on it. Is there any way to fix it? Am I setting the item into the slot in a bad way? (The item is set into the slot in line 152 of CONTAINER SCREEN) CONTAINER MENU package com.drakethered.adminio.Screen; import com.drakethered.adminio.BlockEntities.ATMBlockEntity; import com.drakethered.adminio.Screen.slots.CreditCardSlot; import com.drakethered.adminio.Screen.slots.MoneyInputSlot; import com.drakethered.adminio.Screen.slots.MoneyOutputSlot; import com.drakethered.adminio.Utils.Adminio_Blocks; import com.drakethered.adminio.Utils.Adminio_Menu; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.inventory.ContainerData; import net.minecraft.world.inventory.ContainerLevelAccess; import net.minecraft.world.inventory.SimpleContainerData; import net.minecraft.world.inventory.Slot; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraftforge.common.capabilities.ForgeCapabilities; import net.minecraftforge.items.SlotItemHandler; public class ATMMenu extends AbstractContainerMenu{ public final ATMBlockEntity blockEntity; private final Level level; public CreditCardSlot ccSlot; public MoneyOutputSlot[] outputSlots = new MoneyOutputSlot[3]; public ATMMenu(int id, Inventory inv, FriendlyByteBuf extraData) { this(id, inv, inv.player.level.getBlockEntity(extraData.readBlockPos()), new SimpleContainerData(0)); } public ATMMenu(int id, Inventory inv, BlockEntity entity, ContainerData data) { super(Adminio_Menu.ATM_MENU.get(), id); checkContainerSize(inv, 3); blockEntity = (ATMBlockEntity) entity; this.level = inv.player.level; addPlayerInventory(inv); addPlayerHotbar(inv); this.blockEntity.getCapability(ForgeCapabilities.ITEM_HANDLER).ifPresent(handler -> { this.ccSlot = new CreditCardSlot(handler, 0, 8, 66); this.addSlot(ccSlot); this.addSlot(new MoneyInputSlot(handler, 1, 26, 66, () -> ccSlot.hasItem(), () -> { CompoundTag tag = ccSlot.getItem().getOrCreateTag(); return tag.getString("IBAN"); })); outputSlots[0] = new MoneyOutputSlot(handler, 2, 80, 66); outputSlots[1] = new MoneyOutputSlot(handler, 3, 98, 66); outputSlots[2] = new MoneyOutputSlot(handler, 4, 116, 66); for (MoneyOutputSlot slot: outputSlots) { this.addSlot(slot); } }); addDataSlots(data); } // CREDIT GOES TO: diesieben07 | https://github.com/diesieben07/SevenCommons // must assign a slot number to each of the slots used by the GUI. // For this container, we can see both the tile inventory's slots as well as the player inventory slots and the hotbar. // Each time we add a Slot to the container, it automatically increases the slotIndex, which means // 0 - 8 = hotbar slots (which will map to the InventoryPlayer slot numbers 0 - 8) // 9 - 35 = player inventory slots (which map to the InventoryPlayer slot numbers 9 - 35) // 36 - 44 = TileInventory slots, which map to our TileEntity slot numbers 0 - 8) private static final int HOTBAR_SLOT_COUNT = 9; private static final int PLAYER_INVENTORY_ROW_COUNT = 3; private static final int PLAYER_INVENTORY_COLUMN_COUNT = 9; private static final int PLAYER_INVENTORY_SLOT_COUNT = PLAYER_INVENTORY_COLUMN_COUNT * PLAYER_INVENTORY_ROW_COUNT; private static final int VANILLA_SLOT_COUNT = HOTBAR_SLOT_COUNT + PLAYER_INVENTORY_SLOT_COUNT; private static final int VANILLA_FIRST_SLOT_INDEX = 0; private static final int TE_INVENTORY_FIRST_SLOT_INDEX = VANILLA_FIRST_SLOT_INDEX + VANILLA_SLOT_COUNT; // THIS YOU HAVE TO DEFINE! private static final int TE_INVENTORY_SLOT_COUNT = 5; // must be the number of slots you have! @Override public ItemStack quickMoveStack(Player playerIn, int index) { Slot sourceSlot = slots.get(index); if (sourceSlot == null || !sourceSlot.hasItem()) return ItemStack.EMPTY; //EMPTY_ITEM ItemStack sourceStack = sourceSlot.getItem(); ItemStack copyOfSourceStack = sourceStack.copy(); // Check if the slot clicked is one of the vanilla container slots if (index < VANILLA_FIRST_SLOT_INDEX + VANILLA_SLOT_COUNT) { // This is a vanilla container slot so merge the stack into the tile inventory if (!moveItemStackTo(sourceStack, TE_INVENTORY_FIRST_SLOT_INDEX, TE_INVENTORY_FIRST_SLOT_INDEX + TE_INVENTORY_SLOT_COUNT, false)) { return ItemStack.EMPTY; // EMPTY_ITEM } } else if (index < TE_INVENTORY_FIRST_SLOT_INDEX + TE_INVENTORY_SLOT_COUNT) { // This is a TE slot so merge the stack into the players inventory if (!moveItemStackTo(sourceStack, VANILLA_FIRST_SLOT_INDEX, VANILLA_FIRST_SLOT_INDEX + VANILLA_SLOT_COUNT, false)) { return ItemStack.EMPTY; } } else { System.out.println("Invalid slotIndex:" + index); return ItemStack.EMPTY; } // If stack size == 0 (the entire stack was moved) set slot contents to null if (sourceStack.getCount() == 0) { sourceSlot.set(ItemStack.EMPTY); } else { sourceSlot.setChanged(); } sourceSlot.onTake(playerIn, sourceStack); return copyOfSourceStack; } @Override public boolean stillValid(Player player) { return stillValid(ContainerLevelAccess.create(level, blockEntity.getBlockPos()), player, Adminio_Blocks.ATM.get()); } private void addPlayerInventory(Inventory playerInventory) { for (int i = 0; i < 3; ++i) { for (int l = 0; l < 9; ++l) { this.addSlot(new Slot(playerInventory, l + i * 9 + 9, 8 + l * 18, 86 + i * 18)); } } } private void addPlayerHotbar(Inventory playerInventory) { for (int i = 0; i < 9; ++i) { this.addSlot(new Slot(playerInventory, i, 8 + i * 18, 144)); } } } CONTAINER SCREEN package com.drakethered.adminio.Screen; import com.drakethered.adminio.Adminio; import com.drakethered.adminio.Data.BankData; import com.drakethered.adminio.Screen.slots.MoneyInputSlot; import com.drakethered.adminio.Utils.Adminio_Items; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.gui.components.Button; import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen; import net.minecraft.client.renderer.GameRenderer; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.chat.Component; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.item.ItemStack; import net.minecraftforge.common.capabilities.ForgeCapabilities; import net.minecraftforge.server.ServerLifecycleHooks; import java.util.HashMap; import java.util.Iterator; public class ATMScreen extends AbstractContainerScreen<ATMMenu> { private static final ResourceLocation TEXTURE = new ResourceLocation(Adminio.MOD_ID, "textures/gui/atm_gui.png"); private int x, y; private int[] values = { 0, 0, 0, 0, 0, 0, 0, 0, 0 }; private boolean fast, init, activated = false; public ATMScreen(ATMMenu menu, Inventory inventory, Component title) { super(menu, inventory, title); } private void refresh(int index, int delta) { if(fast) delta = delta * 10; int notZero = 0; for (int val : values) { if (val != 0) notZero += 1; } if (notZero == 3) { if (values[index] != 0) { values[index] = values[index] + delta; if (values[index] > 64) values[index] = 64; if (values[index] < 0) values[index] = 0; } } else { values[index] = values[index] + delta; if (values[index] > 64) values[index] = 64; if (values[index] < 0) values[index] = 0; } } @Override public boolean keyPressed(int KeyCode, int ScanCode, int Modifiers) { if(ScanCode == 42) fast = !fast; return super.keyPressed(KeyCode, ScanCode, Modifiers); } @Override protected void init() { super.init(); x = (width - imageWidth) / 2; y = (height - imageHeight) / 2; } @Override protected void renderBg(PoseStack poseStack, float partialTick, int Mx, int My) { RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderTexture(0, TEXTURE); this.blit(poseStack, x, y, 0, 0, imageWidth, imageHeight); } @Override protected void renderLabels(PoseStack pPoseStack, int Mx, int My) { this.font.draw(pPoseStack, this.title, (float) this.titleLabelX, (float) this.titleLabelY, 4210752); } private int getReq() { int request = 0; for (int i = 0; i < values.length; i++) { request += MoneyInputSlot.weights[i] * values[i]; } return request; } @Override public void render(PoseStack poseStack, int Mx, int My, float delta) { renderBackground(poseStack); super.render(poseStack, Mx, My, delta); renderTooltip(poseStack, Mx, My); if(!init) { for (int i = 0; i < values.length; i++) { final int index = i; addRenderableWidget(new Button(7 + x + 18 * i, 17 + y, 18, 8, Component.literal("+"), (Button button) -> refresh(index, 1))); addRenderableWidget(new Button(7 + x + 18 * i, 36 + y, 18, 8, Component.literal("-"), (Button button) -> refresh(index, -1))); } init = true; } for (int i = 0; i < values.length; i++) { this.font.draw(poseStack, Component.literal(String.format("%d", values[i])), 8 + x + 18 * i, 26 + y, 0xffffff); } if(this.menu.ccSlot.hasItem()) { CompoundTag tag = this.menu.ccSlot.getItem().getOrCreateTag(); this.font.draw(poseStack, Component.literal(String.format("Amount: %d", BankData.gen(ServerLifecycleHooks.getCurrentServer()).getAmount(tag.getString("IBAN")) )), 8 + x, 46 + y, 0xffffff); activated = !(getReq() > BankData.gen(ServerLifecycleHooks.getCurrentServer()).getAmount(tag.getString("IBAN"))); if(activated) { RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderTexture(0, TEXTURE); this.blit(poseStack, x + 48, y + 69, 177, 0, 26, 8); } } } @Override public boolean mouseClicked(double pMouseX, double pMouseY, int pButton) { if(activated && (((pMouseX >= (x + 48)) && (pMouseX <= (x + 48 + 26))) && ((pMouseY >= (y + 69)) && (pMouseY <= (y + 69 + 8))))) { int amount = getReq(); HashMap<String, Integer> sizes = new HashMap<>(); for (int i = 0; i < values.length; i++) { if(values[i] != 0) sizes.put(Adminio_Items.items_id[i], values[i]); } CompoundTag tag = this.menu.ccSlot.getItem().getOrCreateTag(); BankData.gen(ServerLifecycleHooks.getCurrentServer()).modify(tag.getString("IBAN"), -1 * amount); Iterator<String> iter = sizes.keySet().iterator(); int i = 0; while (iter.hasNext()) { String key = iter.next(); final int index = i; this.menu.blockEntity.getCapability(ForgeCapabilities.ITEM_HANDLER).ifPresent(handler -> { handler.insertItem(index + 2, new ItemStack(Adminio_Items.registries.get(key).get(), sizes.get(key)), true); }); i += 1; } values = new int[]{0, 0, 0, 0, 0, 0, 0, 0, 0}; } return super.mouseClicked(pMouseX, pMouseY, pButton); } } OUTPUT SLOT package com.drakethered.adminio.Screen.slots; import javax.annotation.Nonnull; import net.minecraft.world.item.ItemStack; import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.SlotItemHandler; public class MoneyOutputSlot extends SlotItemHandler { public MoneyOutputSlot(IItemHandler handler, int index, int x, int y) { super(handler, index, x, y); } @Override public boolean mayPlace(@Nonnull ItemStack stack) { return false; } } BLOCK ENTITY package com.drakethered.adminio.BlockEntities; import com.drakethered.adminio.Utils.Adminio_BlockEntities; import net.minecraft.world.item.ItemStack; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; import com.drakethered.adminio.Screen.ATMMenu; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.nbt.CompoundTag; import net.minecraft.network.chat.Component; import net.minecraft.world.MenuProvider; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.inventory.ContainerData; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.ForgeCapabilities; import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.ItemStackHandler; public class ATMBlockEntity extends BlockEntity implements MenuProvider { protected final ContainerData data; private final ItemStackHandler itemHandler = new ItemStackHandler(5) { }; private LazyOptional<IItemHandler> lazyItemHandler = LazyOptional.empty(); public ATMBlockEntity(BlockPos pos, BlockState state) { super(Adminio_BlockEntities.ATM_TILE.get(), pos, state); this.data = new ContainerData() { @Override public int get(int index) { return 0; } @Override public void set(int index, int value) { return; } @Override public int getCount() { return 0; } }; } @Override public @NotNull Component getDisplayName() { return Component.translatable("menu.adminio.atm_menu"); } @Override public AbstractContainerMenu createMenu(int containerId, @NotNull Inventory inventory, @NotNull Player player) { return new ATMMenu(containerId, inventory, this, this.data); } @Override public @NotNull <T> LazyOptional<T> getCapability(@NotNull Capability<T> cap, @Nullable Direction side) { if (cap == ForgeCapabilities.ITEM_HANDLER) { return lazyItemHandler.cast(); } return super.getCapability(cap, side); } public void setSlot(int slot, @NotNull ItemStack stack) { itemHandler.setStackInSlot(slot, stack); } @Override public void onLoad() { super.onLoad(); lazyItemHandler = LazyOptional.of(() -> itemHandler); } @Override public void invalidateCaps() { super.invalidateCaps(); lazyItemHandler.invalidate(); } @Override protected void saveAdditional(CompoundTag nbt) { nbt.put("inventory", itemHandler.serializeNBT()); super.saveAdditional(nbt); } @Override public void load(@NotNull CompoundTag nbt) { super.load(nbt); itemHandler.deserializeNBT(nbt.getCompound("inventory")); } }

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