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pixelrestrike

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Everything posted by pixelrestrike

  1. I'm deconpiling this mod cause I search where spawn the structure and I think it work cause other structure spawn
  2. I search were it can spawn (biome/dimension) cause the creator of the mod don't tell where it spawn and "/locate" doesn't work Code (more readable) : "FireTowerStructure.class" package net.mcreator.test.world.structure; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraft.world.gen.GenerationStage; import net.minecraftforge.event.world.BiomeLoadingEvent; import net.minecraft.world.gen.feature.ConfiguredFeature; import net.minecraft.world.gen.feature.NoFeatureConfig; import net.minecraft.world.gen.feature.Feature; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber public class FireTowerStructure { private static Feature<NoFeatureConfig> feature; private static ConfiguredFeature<?, ?> configuredFeature; @SubscribeEvent public static void addFeatureToBiomes(final BiomeLoadingEvent event) { event.getGeneration().getFeatures(GenerationStage.Decoration.SURFACE_STRUCTURES).add(() -> FireTowerStructure.configuredFeature); } static { FireTowerStructure.feature = null; FireTowerStructure.configuredFeature = null; } } "FireTowerStructure$FeatureRegisterHandler.class" package net.mcreator.test.world.structure; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraft.util.registry.Registry; import net.minecraft.util.ResourceLocation; import net.minecraft.util.registry.WorldGenRegistries; import net.minecraft.world.gen.placement.IPlacementConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.feature.IFeatureConfig; import net.minecraft.world.gen.feature.NoFeatureConfig; import net.minecraft.world.gen.feature.Feature; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD) private static class FeatureRegisterHandler { @SubscribeEvent public static void registerFeature(final RegistryEvent.Register<Feature<?>> event) { FireTowerStructure.access$002((Feature)new FeatureRegisterHandler.FireTowerStructure$FeatureRegisterHandler$1(NoFeatureConfig.field_236558_a_)); FireTowerStructure.access$102(FireTowerStructure.access$000().func_225566_b_((IFeatureConfig)IFeatureConfig.field_202429_e).func_227228_a_(Placement.field_215022_h.func_227446_a_((IPlacementConfig)IPlacementConfig.field_202468_e))); event.getRegistry().register(FireTowerStructure.access$000().setRegistryName("fire_tower")); Registry.func_218322_a(WorldGenRegistries.field_243653_e, new ResourceLocation("mushoku:fire_tower"), (Object)FireTowerStructure.access$100()); } } "FireTowerStructure$FeatureRegisterHandler$1.class" package net.mcreator.test.world.structure; import net.minecraft.world.gen.feature.IFeatureConfig; import net.minecraft.world.gen.feature.template.Template; import net.minecraft.util.RegistryKey; import net.minecraft.world.IServerWorld; import net.minecraft.util.math.ChunkPos; import net.minecraft.world.gen.feature.template.StructureProcessor; import net.minecraft.world.gen.feature.template.BlockIgnoreStructureProcessor; import net.minecraft.world.gen.feature.template.PlacementSettings; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.world.gen.Heightmap; import net.minecraft.world.World; import net.minecraft.util.math.BlockPos; import java.util.Random; import net.minecraft.world.gen.ChunkGenerator; import net.minecraft.world.ISeedReader; import com.mojang.serialization.Codec; import net.minecraft.world.gen.feature.NoFeatureConfig; import net.minecraft.world.gen.feature.Feature; static final class FireTowerStructure$FeatureRegisterHandler$1 extends Feature<NoFeatureConfig> { public boolean generate(final ISeedReader world, final ChunkGenerator generator, final Random random, final BlockPos pos, final NoFeatureConfig config) { final int ci = pos.func_177958_n() >> 4 << 4; final int ck = pos.func_177952_p() >> 4 << 4; final RegistryKey<World> dimensionType = (RegistryKey<World>)world.func_201672_e().func_234923_W_(); boolean dimensionCriteria = false; if (dimensionType == World.field_234919_h_) { dimensionCriteria = true; } if (!dimensionCriteria) { return false; } if (random.nextInt(1000000) + 1 <= 3000) { for (int count = random.nextInt(1) + 1, a = 0; a < count; ++a) { final int i = ci + random.nextInt(16); final int k = ck + random.nextInt(16); int j = world.func_201676_a(Heightmap.Type.OCEAN_FLOOR_WG, i, k); --j; final Rotation rotation = Rotation.values()[random.nextInt(3)]; final Mirror mirror = Mirror.values()[random.nextInt(2)]; final BlockPos spawnTo = new BlockPos(i + 0, j + 0, k + 0); final int x = spawnTo.func_177958_n(); final int y = spawnTo.func_177956_o(); final int z = spawnTo.func_177952_p(); final Template template = world.func_201672_e().func_184163_y().func_200220_a(new ResourceLocation("mushoku", "firetower")); if (template == null) { return false; } template.func_237144_a_((IServerWorld)world, spawnTo, new PlacementSettings().func_186220_a(rotation).func_189950_a(random).func_186214_a(mirror).func_215222_a((StructureProcessor)BlockIgnoreStructureProcessor.field_215206_c).func_186218_a((ChunkPos)null).func_186222_a(false), random); } } return true; } }
  3. hello, I searched where is this structure in a mod bu i didn't found so please help code : "FireTowerStructure.class" package net.mcreator.test.world.structure; import net.minecraft.util.registry.Registry; import net.minecraft.util.registry.WorldGenRegistries; import net.minecraft.world.gen.placement.IPlacementConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.feature.IFeatureConfig; import net.minecraft.world.gen.feature.template.Template; import net.minecraft.util.RegistryKey; import net.minecraft.world.IServerWorld; import net.minecraft.util.math.ChunkPos; import net.minecraft.world.gen.feature.template.StructureProcessor; import net.minecraft.world.gen.feature.template.BlockIgnoreStructureProcessor; import net.minecraft.world.gen.feature.template.PlacementSettings; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.world.gen.Heightmap; import net.minecraft.world.World; import net.minecraft.util.math.BlockPos; import java.util.Random; import net.minecraft.world.gen.ChunkGenerator; import net.minecraft.world.ISeedReader; import com.mojang.serialization.Codec; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraft.world.gen.GenerationStage; import net.minecraftforge.event.world.BiomeLoadingEvent; import net.minecraft.world.gen.feature.ConfiguredFeature; import net.minecraft.world.gen.feature.NoFeatureConfig; import net.minecraft.world.gen.feature.Feature; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber public class FireTowerStructure { private static Feature<NoFeatureConfig> feature; private static ConfiguredFeature<?, ?> configuredFeature; @SubscribeEvent public static void addFeatureToBiomes(final BiomeLoadingEvent event) { event.getGeneration().getFeatures(GenerationStage.Decoration.SURFACE_STRUCTURES).add(() -> FireTowerStructure.configuredFeature); } static { FireTowerStructure.feature = null; FireTowerStructure.configuredFeature = null; } @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD) private static class FeatureRegisterHandler { @SubscribeEvent public static void registerFeature(final RegistryEvent.Register<Feature<?>> event) { FireTowerStructure.feature = new Feature<NoFeatureConfig>(NoFeatureConfig.field_236558_a_) { public boolean generate(final ISeedReader world, final ChunkGenerator generator, final Random random, final BlockPos pos, final NoFeatureConfig config) { final int ci = pos.func_177958_n() >> 4 << 4; final int ck = pos.func_177952_p() >> 4 << 4; final RegistryKey<World> dimensionType = (RegistryKey<World>)world.func_201672_e().func_234923_W_(); boolean dimensionCriteria = false; if (dimensionType == World.field_234919_h_) { dimensionCriteria = true; } if (!dimensionCriteria) { return false; } if (random.nextInt(1000000) + 1 <= 3000) { for (int count = random.nextInt(1) + 1, a = 0; a < count; ++a) { final int i = ci + random.nextInt(16); final int k = ck + random.nextInt(16); int j = world.func_201676_a(Heightmap.Type.OCEAN_FLOOR_WG, i, k); --j; final Rotation rotation = Rotation.values()[random.nextInt(3)]; final Mirror mirror = Mirror.values()[random.nextInt(2)]; final BlockPos spawnTo = new BlockPos(i + 0, j + 0, k + 0); final int x = spawnTo.func_177958_n(); final int y = spawnTo.func_177956_o(); final int z = spawnTo.func_177952_p(); final Template template = world.func_201672_e().func_184163_y().func_200220_a(new ResourceLocation("mushoku", "firetower")); if (template == null) { return false; } template.func_237144_a_((IServerWorld)world, spawnTo, new PlacementSettings().func_186220_a(rotation).func_189950_a(random).func_186214_a(mirror).func_215222_a((StructureProcessor)BlockIgnoreStructureProcessor.field_215206_c).func_186218_a((ChunkPos)null).func_186222_a(false), random); } } return true; } }; FireTowerStructure.configuredFeature = (ConfiguredFeature<?, ?>)FireTowerStructure.feature.func_225566_b_((IFeatureConfig)IFeatureConfig.field_202429_e).func_227228_a_(Placement.field_215022_h.func_227446_a_((IPlacementConfig)IPlacementConfig.field_202468_e)); event.getRegistry().register(FireTowerStructure.feature.setRegistryName("fire_tower")); Registry.func_218322_a(WorldGenRegistries.field_243653_e, new ResourceLocation("mushoku:fire_tower"), (Object)FireTowerStructure.configuredFeature); } } } "FireTowerStructure$FeatureRegisterHandler.class" ackage net.mcreator.test.world.structure; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraft.util.registry.Registry; import net.minecraft.util.registry.WorldGenRegistries; import net.minecraft.world.gen.placement.IPlacementConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraft.world.gen.feature.IFeatureConfig; import net.minecraft.world.gen.feature.template.Template; import net.minecraft.util.RegistryKey; import net.minecraft.world.IServerWorld; import net.minecraft.util.math.ChunkPos; import net.minecraft.world.gen.feature.template.StructureProcessor; import net.minecraft.world.gen.feature.template.BlockIgnoreStructureProcessor; import net.minecraft.world.gen.feature.template.PlacementSettings; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.world.gen.Heightmap; import net.minecraft.world.World; import net.minecraft.util.math.BlockPos; import java.util.Random; import net.minecraft.world.gen.ChunkGenerator; import net.minecraft.world.ISeedReader; import com.mojang.serialization.Codec; import net.minecraft.world.gen.feature.NoFeatureConfig; import net.minecraft.world.gen.feature.Feature; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.fml.common.Mod; @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD) private static class FeatureRegisterHandler { @SubscribeEvent public static void registerFeature(final RegistryEvent.Register<Feature<?>> event) { FireTowerStructure.access$002(new Feature<NoFeatureConfig>(NoFeatureConfig.field_236558_a_) { public boolean generate(final ISeedReader world, final ChunkGenerator generator, final Random random, final BlockPos pos, final NoFeatureConfig config) { final int ci = pos.func_177958_n() >> 4 << 4; final int ck = pos.func_177952_p() >> 4 << 4; final RegistryKey<World> dimensionType = (RegistryKey<World>)world.func_201672_e().func_234923_W_(); boolean dimensionCriteria = false; if (dimensionType == World.field_234919_h_) { dimensionCriteria = true; } if (!dimensionCriteria) { return false; } if (random.nextInt(1000000) + 1 <= 3000) { for (int count = random.nextInt(1) + 1, a = 0; a < count; ++a) { final int i = ci + random.nextInt(16); final int k = ck + random.nextInt(16); int j = world.func_201676_a(Heightmap.Type.OCEAN_FLOOR_WG, i, k); --j; final Rotation rotation = Rotation.values()[random.nextInt(3)]; final Mirror mirror = Mirror.values()[random.nextInt(2)]; final BlockPos spawnTo = new BlockPos(i + 0, j + 0, k + 0); final int x = spawnTo.func_177958_n(); final int y = spawnTo.func_177956_o(); final int z = spawnTo.func_177952_p(); final Template template = world.func_201672_e().func_184163_y().func_200220_a(new ResourceLocation("mushoku", "firetower")); if (template == null) { return false; } template.func_237144_a_((IServerWorld)world, spawnTo, new PlacementSettings().func_186220_a(rotation).func_189950_a(random).func_186214_a(mirror).func_215222_a((StructureProcessor)BlockIgnoreStructureProcessor.field_215206_c).func_186218_a((ChunkPos)null).func_186222_a(false), random); } } return true; } }); FireTowerStructure.access$102(FireTowerStructure.access$000().func_225566_b_((IFeatureConfig)IFeatureConfig.field_202429_e).func_227228_a_(Placement.field_215022_h.func_227446_a_((IPlacementConfig)IPlacementConfig.field_202468_e))); event.getRegistry().register(FireTowerStructure.access$000().setRegistryName("fire_tower")); Registry.func_218322_a(WorldGenRegistries.field_243653_e, new ResourceLocation("mushoku:fire_tower"), (Object)FireTowerStructure.access$100()); } } "FireTowerStructure$FeatureRegisterHandler$1.class" package net.mcreator.test.world.structure; import net.minecraft.world.gen.feature.IFeatureConfig; import net.minecraft.world.gen.feature.template.Template; import net.minecraft.util.RegistryKey; import net.minecraft.world.IServerWorld; import net.minecraft.util.math.ChunkPos; import net.minecraft.world.gen.feature.template.StructureProcessor; import net.minecraft.world.gen.feature.template.BlockIgnoreStructureProcessor; import net.minecraft.world.gen.feature.template.PlacementSettings; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.world.gen.Heightmap; import net.minecraft.world.World; import net.minecraft.util.math.BlockPos; import java.util.Random; import net.minecraft.world.gen.ChunkGenerator; import net.minecraft.world.ISeedReader; import com.mojang.serialization.Codec; import net.minecraft.world.gen.feature.NoFeatureConfig; import net.minecraft.world.gen.feature.Feature; static final class FireTowerStructure$FeatureRegisterHandler$1 extends Feature<NoFeatureConfig> { public boolean generate(final ISeedReader world, final ChunkGenerator generator, final Random random, final BlockPos pos, final NoFeatureConfig config) { final int ci = pos.func_177958_n() >> 4 << 4; final int ck = pos.func_177952_p() >> 4 << 4; final RegistryKey<World> dimensionType = (RegistryKey<World>)world.func_201672_e().func_234923_W_(); boolean dimensionCriteria = false; if (dimensionType == World.field_234919_h_) { dimensionCriteria = true; } if (!dimensionCriteria) { return false; } if (random.nextInt(1000000) + 1 <= 3000) { for (int count = random.nextInt(1) + 1, a = 0; a < count; ++a) { final int i = ci + random.nextInt(16); final int k = ck + random.nextInt(16); int j = world.func_201676_a(Heightmap.Type.OCEAN_FLOOR_WG, i, k); --j; final Rotation rotation = Rotation.values()[random.nextInt(3)]; final Mirror mirror = Mirror.values()[random.nextInt(2)]; final BlockPos spawnTo = new BlockPos(i + 0, j + 0, k + 0); final int x = spawnTo.func_177958_n(); final int y = spawnTo.func_177956_o(); final int z = spawnTo.func_177952_p(); final Template template = world.func_201672_e().func_184163_y().func_200220_a(new ResourceLocation("mushoku", "firetower")); if (template == null) { return false; } template.func_237144_a_((IServerWorld)world, spawnTo, new PlacementSettings().func_186220_a(rotation).func_189950_a(random).func_186214_a(mirror).func_215222_a((StructureProcessor)BlockIgnoreStructureProcessor.field_215206_c).func_186218_a((ChunkPos)null).func_186222_a(false), random); } } return true; } } I think this line can maybe help you: World.field_234919_h_ thanks

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